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    posted a message on Deadlands RPG: Valhalla

    Deadlands RPG: Valhalla (ALPHA)

    This is a four player hero RPG. There are multiple areas play through. All enemy and enemy bosses have loot and droprates. The Level cap is 30. Lots of bugs as this is my first map I've ever made so please bare with me. I'm still learning as I go but for now i just need some help with feedback and bugs any info will be a great help! BUY/SELL items at the outpost shop. There is a pvp mode that can be toggled. A quest system that leads you through multiple bosses that have unique gear. Save/Load function available.

    Posted in: Map Feedback
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    posted a message on How do I adjust ability damage per level?

    I've tried several times creating abilities and I can change the damage, cooldowns, cost and such. But I'm still a little confused on what you do to increase/change damage of abilities as you level them 1-5.

    example: Level 1 Psi Storm = 150dmg Level 2 Psi Storm = 175dmg

    Any info or tips on this will help me and be very much appreciated!

    dem

    Posted in: Data
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    posted a message on How do I make a Hero re-selector Button?

    Hello everyone! Can anyone help me create a button that destroys my hero unit and sends me back to re-pick a different hero? Or maybe theres some kind of simpler alternative. Perhaps a hero button that will change my hero to a different one. I have a hero selector at the beginning of my map initialization. I need to be able to switch to my other heroes to test them for bugs instead of reloading the map to re-pick.

    dem

    Posted in: Data
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    posted a message on Cactorunit error in my map

    I'm currently working on a hero rpg map, with multiple unit groups that wander, not assigning actors through triggers, but I do have a respawn system, maybe something is going on with it. I'll go through all my actors and make sure I don't find anything. It doesn't go off when any units respawn that I know of. I think the message popped up when I killed a certain unit. I went back and re-created the unit and it seems to not be showing the message except for when the map begins. I'll eventually redo every unit until I find it.

    Thanks for the info tho I'll keep trying and let you know how it turns out.

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Cactorunit error in my map

    Can anyone give me a little insight on how to get rid of this error that is popping up in my map suddenly.

    Warning: More than one CActorUnit persisting in the same unit scope:

    it seems popup when loading the game up and loading it in the editor. I cant figure out when it started :/

    Posted in: Galaxy Editor Bugs and Feedback
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