• 0

    posted a message on Capture the Flag

    Hi, first of all I'm new to the site so I don't know if this is the right forum to post in. Anyway, I've got an idea for a map, but due to being quite the newb at SC II's map editor I have no idea how to get it done. :S

    Basically, players start in a area (Hereafter called base) closed off from other players (With pathing blockers) with a set amount of minerals, gas and workers. They have a set amount of time to build the buildings and get the tech of their choice, and then spend the remaining resources on getting units.

    After this set amount of time, they move the units they wish to fight for the flags with to an area that will teleport their units to an arena-type battlefield, where workers can gather bonus resources for the next round, while army units will fight to capture the opposing teams flag and bring it to their flag in the arena.

    Capturing the flag or killing all the opponents amry units ends the round and grants you a point for winning it. After a round is finished all army units in the arena dies and all workers teleport to your base. You then go back to your base where you get the starting resources again, plus the resources gathered in the arena. Time to upgrade, tech up and get new units for the next round.

    If someone would like to create this map, awesome. If noone does, no prob. But i would like some assisstance in getting pointed to the right posts/instructional vids to learn how to do things like teleporting, creating rounds, the flags and having multiple areas on the same map which opens up or closes off depending on where plaers cameras should be.

    Thanks in advance if you've read this far, hope it wasnt too straining. :)

    Posted in: Map Suggestions/Requests
  • To post a comment, please or register a new account.