like i said im not good with English... so i need help...
lets just say that the weapons are items... players will need to know some info about them before spending their unlock points on them...
some will auto unlock by player's level and some will unlock by points(manual unlock)... its like buying them with exp...
like with the characters... it looks boring to see just images and their names on it... people might want to see some long story like text on them.... and im really bad with those kind of stuff...
Need something like this for the characters... i really need help at least with the heroes/characters
Hero Name
Small info
Specialized with (what or type) of weapon
and here's 2 of the abilities i made and how it works.. ===spectre - warp jump (by holding space bar, he teleports by 0.5 distance every 0.1 sec to his facing angle... XX mana per 0.1 sec) ===Nova - Cloak and speed (no name yet for this ability, by holding space again she goes invisible and gains 4x her movement speed.. XX mana per 0.1 sec)
I need more abilities please suggest if you have one... they should do no damage or heal and cant be any type weapon.. stealth, scape, or defensive types only for a balanced game...
it blocks by the weapons accuracy...
comparing the light machine gun(1/10) and the sniper(10/10)
bullets face & height will be set to a random of
unit facing (plus/negative) to the accuracy #
bullet height is 1.3
half wall is also 1.3(i used ignore height)
1/10=1.9
10/10=0.2
bullet facing=180
first random (0 to 1.9) = 1.9
(bullet facing(180)) + 1.9 .....or -1.9
then height to (1.9 / 2)= 0.9 .....or -0.9
bullet of height < wall height - then - block
EDIT:
its not fps style... u cant move the camera up down.. only side ways... did this to reduces lag
yup the terrain sucks.. =))
ill work on it soon... ill search and find ideas from random maps...
the hp system i made works like modern warfare, you get these blood effects on your screen then you start healing after 5 secs if not damaged... you get heart beating sound efx too... the only thing is it has bars...
symbol thing sounds like the blood efx... should i just make an option to hide the bars?
-------------------- -------------------- -------------------- -------------------- --------------------
MAP CANCELED...too much lag and delay in b.net =(
but im doing a remake.. more simple version that will fit b.crap -------------------- -------------------- -------------------- -------------------- -------------------- --------------------
-=BioWarfare=-
im working on a game similar to cod modernwarfare...
its a Top-down(mouse look) shooting game...
Whats on the Map?
-auto arrange players by level on start (for balanced teams)
-choose a game mode....right now all it has is Team death match, and Zombie survival
-choose Your character (custom models) then
-carry 2 types of weapons per hero/soldier (custom models)
-carry 1 perk
-carry items (gives you abilities)
Random unique stuff about the game:
Shoot while walking(animated)...
you'll see 2 weapon models attached to your unit...screenshot below...
missile system...
2 types of walls... can block bullets,grenades, blocks them by height (realistic blocking)... hiding behind a half wall can block 50% fire shots...
All Characters are dressed up in a spectre suit!
cant remember other stuff...
i need help and suggestions... Tooltips: im not that good with english so im having a hard time doing the tool tips... if i dont do anything about that.. then thats where my game is going pooff... my game is a bit hard to play... so if you can help me with this...
there are screen shots of the weapons/perks/items/character names below...
need more ideas....on Game modes... Weapons... or anything else you'd like to share...
Credits will be given on the loading screen...
i cant make a video right now but here's the screen shots... click for full size...
random stuff about the map:
get to carry 2 weapons, 2perks
get kill streak rewards like.. Air strike,attack dogs, chopper support, Predator Missile...etc
all with custom attachment models..
has 11 Characters and all dressed up in a "Spectre Suit"..(nova, echo, kerrigan,etc)
walls,jump through windows,warp jump ability...
itchy grassy camouflage suit...
gravity gun, cross bow...almost all types of weapons
Levelup to unlock weapons,heroes,perks,so on...
and powerups that can be used once, let players choose on game start...
nuke(common),
send a mother ship to defend for few secs,
mass slow EMP for few secs,
or crush them with a missile with the sc2mapster model on it.. ^^
0
can i request for the trent model... the tree creature thingy...
0
omg thats the one... i miss that game... thanks for posting it.. lol.. playing it now...
0
@BloodClud: Go
im not sure but it sounds like it... i got the idea from a flash game, it was long time ago... i forgot the name...
0
added a video....
0
I just finish the beta version of my new map... cant think of a good name so i called it "Bio-Warfare Trenches" almost the same name as my other map "Bio-Warfare"...
http://forums.sc2mapster.com/player-zone/map-suggestions-requests/20252-modern-warfare-like-game-need-help/
i need testers for my map... and a video/review for youtube if anyone is willing to make one... i don't really know much about making videos... =(
please give my map a try and tell me what you think...
Video added...
Screenshots here.....
0
sorry i cant follow... u mean a team-up map?... make a map together right?
0
thanks everyone...
ibebusiness sorry i cant help right now coz of my work... =( maybe next month if you're still interested...
i will be releasing a beta version soon... more like a test map... this month... im a bit stuck with the streak rewards... and it sucks... Hhhhhh...
0
like i said im not good with English... so i need help...
lets just say that the weapons are items... players will need to know some info about them before spending their unlock points on them...
some will auto unlock by player's level and some will unlock by points(manual unlock)... its like buying them with exp...
like with the characters... it looks boring to see just images and their names on it... people might want to see some long story like text on them.... and im really bad with those kind of stuff...
Need something like this for the characters... i really need help at least with the heroes/characters
Hero Name
Small info
Specialized with (what or type) of weapon
here's the screen shot of them...
http://s4.postimage.org/em8tp6t9g/Screen_Hunter_21_Apr_01_04_55.jpg
and here's 2 of the abilities i made and how it works..
===spectre - warp jump (by holding space bar, he teleports by 0.5 distance every 0.1 sec to his facing angle... XX mana per 0.1 sec)
===Nova - Cloak and speed (no name yet for this ability, by holding space again she goes invisible and gains 4x her movement speed.. XX mana per 0.1 sec)
I need more abilities please suggest if you have one... they should do no damage or heal and cant be any type weapon.. stealth, scape, or defensive types only for a balanced game...
please help and suggest
0
so can someone help me with the tooltips.... atleast a layout or something...
0
quick question... will my map get deleted if i use halo sound effects?
double kill, ultra, etc... those....
0
@DeepStrike716: Go
it blocks by the weapons accuracy...
comparing the light machine gun(1/10) and the sniper(10/10)
bullets face & height will be set to a random of
unit facing (plus/negative) to the accuracy #
bullet height is 1.3
half wall is also 1.3(i used ignore height)
1/10=1.9
10/10=0.2
bullet facing=180
first random (0 to 1.9) = 1.9
(bullet facing(180)) + 1.9 .....or -1.9
then height to (1.9 / 2)= 0.9 .....or -0.9
bullet of height < wall height - then - block
EDIT:
its not fps style... u cant move the camera up down.. only side ways... did this to reduces lag
yup the terrain sucks.. =))
ill work on it soon... ill search and find ideas from random maps...
0
the hp system i made works like modern warfare, you get these blood effects on your screen then you start healing after 5 secs if not damaged... you get heart beating sound efx too... the only thing is it has bars...
symbol thing sounds like the blood efx... should i just make an option to hide the bars?
ill try to do the other stuff u said...
0
----------------------------------------------------------------------------------------------------MAP CANCELED...too much lag and delay in b.net =(
but im doing a remake.. more simple version that will fit b.crap
-------------------------------------------------------------------------------------------------------------------------=BioWarfare=-
im working on a game similar to cod modernwarfare...
its a Top-down(mouse look) shooting game...
Whats on the Map?
-auto arrange players by level on start (for balanced teams)
-choose a game mode....right now all it has is Team death match, and Zombie survival
-choose Your character (custom models) then
-carry 2 types of weapons per hero/soldier (custom models)
-carry 1 perk
-carry items (gives you abilities)
Random unique stuff about the game:
Shoot while walking(animated)...
you'll see 2 weapon models attached to your unit...screenshot below...
missile system...
2 types of walls... can block bullets,grenades, blocks them by height (realistic blocking)... hiding behind a half wall can block 50% fire shots...
All Characters are dressed up in a spectre suit!
cant remember other stuff...
i need help and suggestions...
Tooltips: im not that good with english so im having a hard time doing the tool tips... if i dont do anything about that.. then thats where my game is going pooff... my game is a bit hard to play... so if you can help me with this...
there are screen shots of the weapons/perks/items/character names below...
need more ideas....on Game modes... Weapons... or anything else you'd like to share...
Credits will be given on the loading screen...
i cant make a video right now but here's the screen shots... click for full size...
0
im doing a cod like game right now...
random stuff about the map:
get to carry 2 weapons, 2perks
get kill streak rewards like.. Air strike,attack dogs, chopper support, Predator Missile...etc
all with custom attachment models..
has 11 Characters and all dressed up in a "Spectre Suit"..(nova, echo, kerrigan,etc)
walls,jump through windows,warp jump ability...
itchy grassy camouflage suit...
gravity gun, cross bow...almost all types of weapons
Levelup to unlock weapons,heroes,perks,so on...
mm..something like this?
0
a Prism Tower from Redalert would be nice...
and powerups that can be used once, let players choose on game start... nuke(common), send a mother ship to defend for few secs, mass slow EMP for few secs, or crush them with a missile with the sc2mapster model on it.. ^^