Looks cool but by the look at it the terrain could use some work. It would be cool if the terrain was in more of a zergy- alien type state. Like creep and zerg infestation everywhere. But besides that it looks fun.
The only reason I thought it may be possible is because when pressing L in the editor it toggles Game Lighting, Editor Lighting and No Lighting. I thought because there is a no lighting toggle it may be possible.
Is there a way to remove the lighting effects on a unit. For example, if I went into the data editor and turned the map lighting tint to a dark blue, everything in the map would turn blue except the unit i dont want lighting affects on. Instead that unit would stay its set color.
Here is a way
1.Create Two player groups (Using a Varible) and Put the Players You Want in Each Player Group Representing a team
2.Create a trigger
3.Make the Event a Periodic Event Saying: Every .001 seconds of Gametime
4.Create a "If Then Else" Action
5.Create a Condition (Comparison) for the If saying: If (Player Number) Leaves the Game
6.Create a Action as the Then saying: Then Remove (Player Number) From (Player Group)
Do Step 4-6 for Each Player
7. Create Another Trigger
8.Make the Event a Periodic Event Saying: Every .001 seconds of Gametime
9.Create a "If Then Else" Action
10. Create a Condition (Comparison) for the If saying: If (Player Group)= Empty Player Group
11.Create a Action for the Then Saying: Then End Game For (Player on The Oppisite Player Group) in Victory
12.Make a Action in Step 11 for each Player
13. Do Step 9-12 Agian for the Oppisite Player Group
Hope I helped obviously there are many ways to do this, this is just the way i would do it. Happy Map Making :)
lol how can they confirm that? yu could be lieing and youve only been signed up for like 11 hours lol
Btw IronManSC I like the map :) looks nice It has a nice tropical feel and the textures are very nicely melded toghther. Good Job!
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Nice, out of curiuosity, what was wrong? :P
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Looks cool but by the look at it the terrain could use some work. It would be cool if the terrain was in more of a zergy- alien type state. Like creep and zerg infestation everywhere. But besides that it looks fun.
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The only reason I thought it may be possible is because when pressing L in the editor it toggles Game Lighting, Editor Lighting and No Lighting. I thought because there is a no lighting toggle it may be possible.
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Is there a way to remove the lighting effects on a unit. For example, if I went into the data editor and turned the map lighting tint to a dark blue, everything in the map would turn blue except the unit i dont want lighting affects on. Instead that unit would stay its set color.
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Here is a way
1.Create Two player groups (Using a Varible) and Put the Players You Want in Each Player Group Representing a team
2.Create a trigger
3.Make the Event a Periodic Event Saying: Every .001 seconds of Gametime
4.Create a "If Then Else" Action
5.Create a Condition (Comparison) for the If saying: If (Player Number) Leaves the Game
6.Create a Action as the Then saying: Then Remove (Player Number) From (Player Group)
Do Step 4-6 for Each Player
7. Create Another Trigger
8.Make the Event a Periodic Event Saying: Every .001 seconds of Gametime
9.Create a "If Then Else" Action
10. Create a Condition (Comparison) for the If saying: If (Player Group)= Empty Player Group
11.Create a Action for the Then Saying: Then End Game For (Player on The Oppisite Player Group) in Victory
12.Make a Action in Step 11 for each Player
13. Do Step 9-12 Agian for the Oppisite Player Group
Hope I helped obviously there are many ways to do this, this is just the way i would do it. Happy Map Making :)
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Ive looked and I agree there is no such thing, this guy has been trolling alot of posts and asking to be a mod lol
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lol how can they confirm that? yu could be lieing and youve only been signed up for like 11 hours lol Btw IronManSC I like the map :) looks nice It has a nice tropical feel and the textures are very nicely melded toghther. Good Job!
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@Nardival: Go cool i like custom stuff :D Its alot betta then sc2 bland stuff lol
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awsome quality of the models, looks very midevil. In the map are you going to use custom made textures or the same texture pallets that sc2 gives you?
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lol its 1:00 here in New Jersey N/A Happy New Year!
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intersting, do the rivers always come out of that one piont on the left side of the minimap?
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wow nice pretty sick, i would like to see some actual gameplay shots :D looks cool
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Nice job dude its awsome
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o i see sounds and looks promising.... graphics looks cool if u need a trigger recruit or data recruit i would lov to help
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o i see np