The barriers might be a little tricky for me, but so far i made regions were the players cant pass to go in the little rooms, and for the making of the barriers i might make some kind of doodad into a unit that can be built and has heath and it will be a enemy to the zombies. so they will kill it first then move on to try and kill the players. and make it so you the player can rebuild the dead unit like on the campaign where you can rebuild those Thors back to life. This is what i got on paper but will see how it works.
Yeah ive been hearing this also, I might do a top down view TDV where your character is always centered in the screen and you can shoot in any direction. But i really want TPV, so i might make two different versions, single player TPV and multiplayer TDV. Will see what happens
Okay guys and gals, You need help making a basic Leaderboard? If yes you came to the right place!
Okay so first decide the size of your board, by size I mean Column and Row count.
Most basic boards usually just show player names and kills.
We are going to make one for 4 players.
So for this tutorial, we will be making a 2 Column 4 Row sized board.
What I like to do first when I make a Leaderboard is get a piece of paper and a pen.
Now on your paper make a little graph with 2 Columns and 4 Rows, remember columns are vertical and rows are horizontal and number them left to right top to bottum.
Example:
... 1 2
1 /_/_/
2 /_/_/
3 /_/_/
4 /_/_/
Now lets fill in the 8 spaces.
... 1 2
1 /P1/#ofKills/
2 /P2/#ofKills/
3 /P3/#ofKills/
4 /P4/#ofKills/
There you go, thats your first step to making a basic Leaderboard. Its what I call your leaderboard blueprints.
Now its time to get to the good stuff, trigger time! Haha
-------------------------
Okay open up a new map and just have everything at default and go to the trigger editor (F6) and right click-clear Map Initialization.
Right click-new-new folder or Ctrl-G to make new folder and name it Leaderboard.
Right click-new-new trigger or Ctrl-T to make new trigger and name it Create.
Double click Events or Ctrl-E to make new Event and put Game-Map intialization
Double click Actions or Ctrl-R to make new Actions and put Leaderboard-Create Leaderboard and set attribute 1 (a1) to 4 and (a2) to 2 (a3) text is what ever you want to name it. Leave (a4) at its default.
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 1 (a4) radioFuction Name of Player (a4) radioValue 1
Should look like: Set (Last created leaderboard) item text at column 1 and row 1 to (Name of player 1)
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 2 (a4) radioFuction Name of Player (a4) radioValue 2
Should look like: Set (Last created leaderboard) item text at column 1 and row 2 to (Name of player 2)
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 3 (a4) radioFuction Name of Player (a4) radioValue 3
Should look like: Set (Last created leaderboard) item text at column 1 and row 3 to (Name of player 3)
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 4 (a4) radioFuction Name of Player (a4) radioValue 4
Should look like: Set (Last created leaderboard) item text at column 1 and row 4 to (Name of player 4)
There you go, you made a leaderboard with all the players names, good luck.
Haha JK, we are not done yet! Now we must make some variables and put them in the remaining spaces for Player Kills
------------
Make a new folder and name it Variables.
Right click-new-new variable or Ctrl-B to make a new Variable and name it P1Kills Type: integer & Intial Value: 0
Copy and paste three more and name them P2Kills, P3Kills and P4Kills
You now made your Variables, congratz so far!
---------
Go back to the Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 1 (a4) radioFunction Convert Integer To Text (a5) radioVariable P1Kills
Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 2 (a4) radioFunction Convert Integer To Text (a5) radioVariable P2Kills
Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 3 (a4) radioFunction Convert Integer To Text (a5) radioVariable P3Kills
Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 4 (a4) radioFunction Convert Integer To Text (a5) radioVariable P4Kills
Now you set the variable on the Leaderboard. But why is it when I kill things my kills dont go up?? Because you must update with another trigger. Dont be sad were almost done :-)
-----------
Im getting tired its like 4 in the moring lol, ill post the rest of the tutorial tomorrow with attached file for the leaderboard we created. ==**
For anyone following this, im moving the post to the tutorial section. So follow me to the tutorials!
Make new action. Leaderboard-Show/Hide All Leaderboards (a1) Show (a2) Active Players
Im making a Nazi Zombie based game from Call of Duty.
Im looking for any who would like to help from terrain editing, making custom models and texture, simple to advanced trigger editors and some custom scripters, anyone who wants to help
I want the game to be in Thrid person view also, so if anyone knows how to make a smooth running TPV pls join the team!
Hey everyone Im making Nazi Zombies, its going to be based off Nazi Zombies from Call of Duty and im ganna make it in TPV.
Im looking for partners to help me make this game, and i specially need help with making a TPV aspect. So far I have made a basic map layout,
but definitly needs to be more appealing, and ive made some basic triggers but the game is far from done... So please im looking for partners on this project
0
@Aiaros: Go
The barriers might be a little tricky for me, but so far i made regions were the players cant pass to go in the little rooms, and for the making of the barriers i might make some kind of doodad into a unit that can be built and has heath and it will be a enemy to the zombies. so they will kill it first then move on to try and kill the players. and make it so you the player can rebuild the dead unit like on the campaign where you can rebuild those Thors back to life. This is what i got on paper but will see how it works.
0
@zeldarules28: Go
Yeah ive been hearing this also, I might do a top down view TDV where your character is always centered in the screen and you can shoot in any direction. But i really want TPV, so i might make two different versions, single player TPV and multiplayer TDV. Will see what happens
0
@OutsiderXE: Go
Im not actually ganna have Nazi's lol, im just basing the game from Nazi Zombies.
I plan on calling it just Zombies, like on Call of Duty Black Ops
0
Okay guys and gals, You need help making a basic Leaderboard? If yes you came to the right place!
Okay so first decide the size of your board, by size I mean Column and Row count.
Most basic boards usually just show player names and kills.
We are going to make one for 4 players.
So for this tutorial, we will be making a 2 Column 4 Row sized board.
What I like to do first when I make a Leaderboard is get a piece of paper and a pen.
Now on your paper make a little graph with 2 Columns and 4 Rows, remember columns are vertical and rows are horizontal and number them left to right top to bottum.
Example:
... 1 2
1 /_/_/
2 /_/_/
3 /_/_/
4 /_/_/
Now lets fill in the 8 spaces.
... 1 2
1 /P1/#ofKills/
2 /P2/#ofKills/
3 /P3/#ofKills/
4 /P4/#ofKills/
There you go, thats your first step to making a basic Leaderboard. Its what I call your leaderboard blueprints.
Now its time to get to the good stuff, trigger time! Haha
-------------------------Okay open up a new map and just have everything at default and go to the trigger editor (F6) and right click-clear Map Initialization.
Right click-new-new folder or Ctrl-G to make new folder and name it Leaderboard.
Right click-new-new trigger or Ctrl-T to make new trigger and name it Create.
Double click Events or Ctrl-E to make new Event and put Game-Map intialization
Double click Actions or Ctrl-R to make new Actions and put Leaderboard-Create Leaderboard and set attribute 1 (a1) to 4 and (a2) to 2 (a3) text is what ever you want to name it. Leave (a4) at its default.
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 1 (a4) radioFuction Name of Player (a4) radioValue 1
Should look like: Set (Last created leaderboard) item text at column 1 and row 1 to (Name of player 1)
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 2 (a4) radioFuction Name of Player (a4) radioValue 2
Should look like: Set (Last created leaderboard) item text at column 1 and row 2 to (Name of player 2)
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 3 (a4) radioFuction Name of Player (a4) radioValue 3
Should look like: Set (Last created leaderboard) item text at column 1 and row 3 to (Name of player 3)
Make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 1 (a3) 4 (a4) radioFuction Name of Player (a4) radioValue 4
Should look like: Set (Last created leaderboard) item text at column 1 and row 4 to (Name of player 4)
There you go, you made a leaderboard with all the players names, good luck.
Haha JK, we are not done yet! Now we must make some variables and put them in the remaining spaces for Player Kills
------------Make a new folder and name it Variables.
Right click-new-new variable or Ctrl-B to make a new Variable and name it P1Kills Type: integer & Intial Value: 0
Copy and paste three more and name them P2Kills, P3Kills and P4Kills
You now made your Variables, congratz so far!
---------Go back to the Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 1 (a4) radioFunction Convert Integer To Text (a5) radioVariable P1Kills
Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 2 (a4) radioFunction Convert Integer To Text (a5) radioVariable P2Kills
Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 3 (a4) radioFunction Convert Integer To Text (a5) radioVariable P3Kills
Create trigger and make new action. Leaderboard-Set Leaderboard Item Text (a1) Last created leaderboard (a2) 2 (a3) 4 (a4) radioFunction Convert Integer To Text (a5) radioVariable P4Kills
Now you set the variable on the Leaderboard. But why is it when I kill things my kills dont go up?? Because you must update with another trigger. Dont be sad were almost done :-)
-----------Im getting tired its like 4 in the moring lol, ill post the rest of the tutorial tomorrow with attached file for the leaderboard we created. ==**
For anyone following this, im moving the post to the tutorial section. So follow me to the tutorials!
Make new action. Leaderboard-Show/Hide All Leaderboards (a1) Show (a2) Active Players
0
Wow this is a really nice TPV/WASD engine! Keep up the good work!
And also, if i wanted to have more then just 1 player would it work?
Would I use Trigger
Event-
Map Intialization
Actions-
Player-SCR_Add Player Unit(1,<unit>)
Player-SCR_Add Player Unit(2,<unit>)
Player-SCR_Add Player Unit(3,<unit>)
and so on..
0
@QueenGambit: Go
Desert Strike Night... That sounds interesting tell me about it
0
Im making a Nazi Zombie based game from Call of Duty. Im looking for any who would like to help from terrain editing, making custom models and texture, simple to advanced trigger editors and some custom scripters, anyone who wants to help I want the game to be in Thrid person view also, so if anyone knows how to make a smooth running TPV pls join the team!
0
Hey everyone Im making Nazi Zombies, its going to be based off Nazi Zombies from Call of Duty and im ganna make it in TPV. Im looking for partners to help me make this game, and i specially need help with making a TPV aspect. So far I have made a basic map layout, but definitly needs to be more appealing, and ive made some basic triggers but the game is far from done... So please im looking for partners on this project