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    posted a message on TD Map Reviews

    @ScorpSCII: Go

    Honestly, I really don't like your TD. The controls are unnecessarily abstruse - why didn't you just leave it with mouse controls? The camera isn't helping a lot either in that aspect, making it just combersome to play. I've lost track of where the cursor currently is multiple times until I've just given up to try to get around the controls.

    It'd probably be quite enjoyable to play with mouse only (like Plants vs. Zombies) and the camera being zoomed out a little more.

    Posted in: Map Review
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    posted a message on [video] Power Towers

    Bug in newest version: I was in slot 2, launched the game, but it wouldn't start. It didn't recognize me as the host, and neither did it autoselect the default options and just start the game Also, Psionic Traps > lvl1 completely fuck up the creeps' pathing.

    Also, a changelog would be nice :p

    Posted in: Map Feedback
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    posted a message on [video] Power Towers

    First a bug: I was playing with some people, solo mode medium - after some guys left or died because they were too confused wave 9 didn't start. At first I thought maybe it was some creep that got stuck again, but I couldn't find one, so maybe it's really a bug somewhere. Adding to that, you might want to disable resource sharing. When people leave and you get their minerals it gets way too easy. And what exactly is the purpose of going coop or team mode? You still have exactly the same amount of lives, you can kill other people's creeps in solo mode too and you just have the added risk of being teamed up with people who will lose the game for you

    You may want to do some introductory tips for new players. For example, I'd never have guessed that the wall towers are so much better than the other towers in the beginning. And maybe mention that it is ALWAYS REALLY REALLY REALLY important to have enough power. And more to power: The horizontal pools (or at least the top pool) has way less space for water plants than the other ones - may wanna fix that

    The loading screen is nice and all, but it'd be even nicer if you wouldn't simply ignore people who don't have a widescreen monitor. Like me. I can't read anything at all on it :P

    And how many waves are there exactly? (or does it say that on the loading screen?)

    Anyway, had a lot of fun with it so far, but needs some more refinement.

    Posted in: Map Feedback
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    posted a message on [video] Power Towers

    EU release?

    Posted in: Map Feedback
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    posted a message on Rifts

    As soon as you put it on EU, I'll test it ;)

    Posted in: Project Workplace
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    posted a message on [Open Beta] Formation Defense 2.0 [Now on B-Net!]

    So.. this coming to EU anytime soon or should I stop caring about that map anyway because it's never going to happen? (Like with so many other maps :/)

    Posted in: Project Workplace
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    posted a message on Maelstrom TD

    @RCIX: Go

    Not as long as you don't publish it on EU :O Until then I hate you! Hate you for not giving me a new maaaaaaaaap.

    Posted in: Map Feedback
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    posted a message on Maelstrom TD

    I'd like giving you feedback - but I'm on EU and thus am unable to do so :P

    Posted in: Map Feedback
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    posted a message on Freax Tower Wars

    @WiiKing: Go

    Soo what about that new version? :p

    Posted in: Project Workplace
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    posted a message on Maelstrom TD [Release Soon!]

    Any plans on releasing it on EU?

    Posted in: Map Feedback
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    posted a message on [Baneling Marathon TD] - Official Thread

    Is it released in EU too?

    Posted in: Project Workplace
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    posted a message on Freax Tower Wars

    Any updates coming to this map?

    Posted in: Project Workplace
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    posted a message on Freax Tower Wars

    So what's new in the 2 versions?

    Posted in: Project Workplace
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    posted a message on Freax Tower Wars

    What I miss in the current map is some kind of reconciliation if one of your teammates quits - because you are more or less bound to fail as you only get the normal income twice as opposed to three times like the other team

    Posted in: Project Workplace
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    posted a message on Bardocks Tower Defence

    Are you working on any updates to the map?

    Posted in: Project Workplace
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