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    posted a message on Map Ideas Thread

    Alright, ideas:

    Michael Myers map. Gmae Theme: Myers is tracking down ppl on the ship, survive and escape. Game summary: 10 players, 1 Myers. The ship is designed as a Maze with doors that can be open and closed via control stations(each door that opens, locks "other" doors). Players all start off in different areas so team work is not an option, rather; each player can view other players on mini map and can sabotage them with collected minerals to spend for scans that allow Myers to see. Myers runs 2x faster than normal players.

    Ideas to add: Maybe add in a 0 visibility field for players, also some kind of trigger so that when Myers is close to ppl they hear the Myers suspense theme.

    Posted in: Map Suggestions/Requests
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