Interesting game concept, I can't say it's even as close to fun as the party game. It's somewhat dull though with random players, I think this was more made for groups of friends, no?
- Registered User
Member for 8 years, 9 months, and 12 days
Last active Fri, Jun, 10 2011 18:12:37
- 0 Followers
- 352 Total Posts
- 0 Thanks
Apr 17, 2011Posted in: General Chat
Just thought I'd transfer this over to this thread since it does have hints at what this TMA project is going to be.
Credits to DogmaiSEA
In Regards to Mephs
Mephs is a troll, as simple as that, on the same level as Rodrigo, and it goes without saying that by the end of this post both of them will hate me, which is a shame as I have respect for both of them as fellow map makers, but the shit they continually pull because they are so butthurt about their maps not being as popular as they think they should be, I am bloody tired of it now.
I am one of the lucky few to beta test Project TMA with a few others - including Sixen ...
Smashcraft is not the most polished map on Battle.net. It is good, I will give you that, but the a lot of Smashcraft is a mere copy of TMA (not everything - TMA is a lot more unique and has better gameplay), even though I know you have never seen TMA - I personally know TMA has been in the works for nearly a year, it even had screenshots posted of it in September last year under a different name. It is a huge project, and has been having refinements made to it since perhaps November last year? After the core gameplay was already decided upon?
I was there beta testing TMA when you released Smashcraft and the conclusion that was made is that it was merely a coinceidence that you had released a map with some very similar ideas, as everyone who had been beta testing it was trusted when they said they did not show you. You do not have the best map, it is not the most polished map, fuck - it doesn't even have good gameplay IMO. Yes you have had some sponsored tournies, but anyone with a few hundreds bucks can hold one. I do not like Smashcraft - I think it is one of the better polished maps on Starcraft at this moment - but it is no where near as polished as some unreleased maps - not just this Project TMA. There are many maps which have never been given a sneak peak to the public, that people have no idea exists, TMA was one of them up until whenever the images were posted.
I know we didn't beta test for about 2-3 weeks because of Patch 1.3 "breaking" Project TMA. It took a bloody long time to fix ... and I actually feel really bad about this, because it was told that it was going into Open Beta on the 2nd of April, but due to the Patch it got postponed. If you notice carefully at the dates this would have been at the "peak" of the popularity of guessing what TMA was, and it sucks, it absolutely sucks out the balls, that the Patch broke the map, and we had to wait and wait for it to get fixed. It was something beyond everyone's control, TMA was not the only map to be broken, there are tonnes of them that have all had to get fixed.
Sixen is not behind this project, he never was, and I highly doubt he will ever be behind a huge Sc2 project simply because he doesn't have the time. How can he find the time to make a map when he is so busy running the community? Icefrog in Dota does not run the community, he is too busy with Dota, he has people to run the community for him.
Your map was featured on SEA, you should be happy instead of ditching the SEA server and crying afoul cause you didn't get your precious NA. Smashcraft was not that innovative - its only strong point was that it was released before TMA, if it was the other way around Smashcraft would have never stood a chance, it sucks mate but it has to be said. You are not the only person who can do voiceovers, nor are you the only person who can do custom UI and mechanics. I know from the screenshots posted 9 odd months ago that TMA was the first map to have custom UI (including custom Command Card panels) before Helral posted his tutorial about CCs and before we were given Sc2 Layout files to play with. Yes without a doubt it was Helral that discovered the panel trick, and he is the Godfather of Starcraft II UI - so I am not trying to take credit off him.
I presume you mean 'Pyro' by saying that they copied the hero from you. Mate ... srsly? wtf ... Pyro is the most common name ever for a fire character, stop being so butthurt. When you released Pyro they were like wtf ... you copied TMA, but then again, Pyro is such a common name (and none of the abilities are anywhere near yours) they were like ... let sleeping dogs lie.
Smashcraft will never reach the success of Dota, no Sc2 map will - because Sc2 is a closed platform, it is protected by the Battle.net login. You cannot play Sc2 on Garena, or any other custom server, therefore people have to buy Sc2 and trust me, especially within the chinese dota community, its all pirated Wc3 software. You - Mephs - without a doubt know the creators of TMA, and are friendly with them, just because they havn't opened their mouths and said hey, I am behind TMA, you attack their map? Seriously ... what are they meant to think about you? Concerning TMA Beta Test
To everyone else all I can say is the map is coming, it sucks it is about 2-3 weeks behind because of Patch 1.3 but there was nothing anyone could do and no one saw it coming. It will be released when it is released - and I know that is coming soon and I feel really sorry that you guys have been fucked around, waiting to see what this project is without a word from the creators. It is one of those things that happen, I guess the more you try to plan things perfectly the more likely god is going to throw a spanner into the engine.
It is a bloody awesome project, hopefully you guys will be amazed - I know that they are looking for more beta testers atm, expanding the pool to see what new players who never played the game before think about it. So it might be prudent to show some interest and post in this thread "Hey I want to beta test" or something along those lines ...
As I said, I have permission to post everything I have ... relax guys. :)
Apr 16, 2011_ForgeUser6096572 posted a message on Things preventing you from making awesome maps right nowPosted in: Off-Topic
Writing, mainly. I hope to start a clear schedule soon so I can finish my Tower Defense. Well, I guess it's not totally a tower defense. :) But yeah, once I finish my term paper I think I might be able to start again.
Apr 16, 2011Posted in: Off-Topic
Truth is actually, it was a try hard, disturbingly awkward movie with a flowing story line. DON'T ASK ME HOW THAT WORKS TOGETHER. :P (It's a CGI by Nickelodeon)
Back On Topic: Horror movies I have seen are kinda like this in three small steps.
1. Watch a trailer, your going to need to change your pants after the trailer.
2. Go to the movie and ask yourself why you had to change your pants because this was not scary.
3. Go home, cry of wasted time. And wasted pants.
Apr 10, 2011Posted in: Off-Topic
Does anyone possibly have the P90X Shoulders and Arms video they could send me via interwebs? My friend who gave me all the files is asleep and I don't have the Shoulders and Arms which is for Day 3(tomorrow). I kind of need it asap because I have to do this at 6am because I will be gone the whole day. Hopefully I am not breaking any kind of rule on this forum by asking this.
Anyway, if you do please message me and tell me how to get it. I am desperatee. :S
Apr 10, 2011Posted in: Off-Topic
I have not been sure about a Battlefield 3. Back in Star Wars: Republic Commando there were tons of petitions asking for a patch to fix a bug and add new maps, that never happened even though Lucas Arts did respond to the petition. The community then had to take on their insanely confusing editor and make maps themselves.
In Star Wars: Battlefront 2 we have been asking for a Battlefield 3 since as long as I can remember. I don't think its going to happen, Lucas Arts is really good at ignoring their fans. Especially when they give you a game and don't offer any further support.
- To post a comment, please login or register a new account.