Done as you said. Didn't help, there were still no regions to chose from. Then I decided to try 'localeidinstall=enGB', and it worked, I have my regions list back. Thank you!
Done as you said. Didn't help, there were still no regions to chose from. Then I decided to try 'localeidinstall=enGB', and it worked, I have my regions list back. Thank you!
Glad you get it worked.
Have you tried to login to the CN regions recently? I guess this might related to the special setting of CN region.
Is there really no way to use official Blizzard art/data assets without an internet connection? After all this time I still find that absurd hard to swallow so I look for confirmation one way or the other (in vain).
So using your mod your method will remove the need for internet connection (even though I just want basic art/data assets I'm not trying to recreate Warcraft III abilities and all the rest)? I guess that is obvious. It just would be nice to keep things consistent w/ the official dependency, minimize DL size, loading time, etc. Still your work is much appreciated.
EDIT: If I'm understanding, the first two "War3" and "War3 Data" are exact copies of the official mods (and the "Extra" is your personal work to fully recreate Warcraft III)...and when it's time to publish we can substitute them for Blizzard's dependencies. EDIT: Hmm, not quite exact copies, and apparently we are unable to easily "swap" these dependencies...so essentially we choose between requiring internet connection through development, or increasing mod size by 40-70 MB. Oh well, nobody said it would be easy.
Nice terrain though, again this is very cool.
No, Every thing is personals work.
The official asset pack just doesn't include all things models to recreate a whole war3, and there are lots of bugged models
Thanks Renee, but that doesn't seem to work. I've heard somewhere that the "test document" button doesn't start melee ai, that's why i asked =) Maybe there should be some trigger or it may be the case in this particular map, i dunno( Did you run your tests this way?
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After you've opened that mod, Go 'File->Save' to save it.
Or use hotkey: Ctrl+S
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dup reply, bad network.
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Glad you get it worked.
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Glad you get it worked.
Have you tried to login to the CN regions recently? I guess this might related to the special setting of CN region.
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Try this:
1. Close Editor, Game and BDA
2. Go to 'My Document\StarCraft II\EditorVariables.txt'
3. Set 'localeidinstall=enUS', if there is no 'localeidinstall=', manually add one
4. Save.
5. Start the Editor from directly run the .exe, and not from the BDA
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Click this to Open the mod
And then you can use ‘File->Save’ to resave it.
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File->Open->Battle.net
Select War3 (GA), click Download.
Click OK to open it.
File->Save to save it.
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I don't know the where does these leaving laggy came from.
But the heroes count bug was fixed.
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They are under Model sheet instead of actor sheet. Find the Model in the Model sheet, and find its Events field.
And the train animation was controlled by 'Queue' ability.
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No, Every thing is personals work.
The official asset pack just doesn't include all things models to recreate a whole war3, and there are lots of bugged models
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I fixed this. now you should able to use it in current sc2 editor.
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It actually worse. Because that would force you to login every time you open your map
Even bad if the server is off.
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Ok, looks like I accidently removed a trigger.
I re-upload the map now.
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It's actually include in the FAQ.
http://www.sc2mapster.com/forums/player-zone/warcraft-modding/77255-map-making-quick-faq-war3-mod-ga/#p2
There is a User Type data with I used to define the Unit's att.
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Let me have a look