@Redknox1994:
in that case, a picture would be extremely helpful.
also,
@Keyeszx:
i need a different picture; the one you have won't work. just barely, though.
Sorry, i was on a trip- I'll get on all of these asap
also,
@Redknox1994: Go
What does "Red-Waterish kind of background with drops" mean? is this like rain, but red?
@Keyeszx: Go
it would be helpful if you used a thinner picture, but I'll resize this for now. Feel free to post a different picture.
6. Can you make a unit that changes colors over time, like every four seconds, it goes from red to orange, orange to yellow.... purple back to red? If this is done with triggers, that is fine.
im doing the achievement icons, theyre taking a really long time, sry, theyre really tedious
and just so i dont lose my head, i'll do the one above this, too
i believe what jabbedxorz means is that he/she has an ability or hero with a passive ability that uses energy as shields, while still having abilities powered by the same energy that is being deplete.
However, jaminv's solution would work if you were ok with a somewhat hasty conclusion. You could have all of the abilities of that hypothetical hero deplete its shields rather than its energy.
This prevents you from making this a togglable ability, as it will always be on....
i could be wrong and making a fool of myself on a public forum, and i'm gonna delete this if i am, so tell me if i'm right...
the weapon pictures are not usable on http://www.quake2.com/, but the images on the items section and the other website work well. Just for clarification, all you need are those images in .dds format and the right size, correct?
This isn't a tutorial request, but more like some questions.
1. How do you put two models into one unit? could you use two actors or something?
2. If you know Pokemon, there is an ability called Wonder Guard. If you don't know what it is, it prevents attacks that aren't super effective from doing any damage at all. What would be the most efficient way to reproduce that in the data or trigger editor?
3. How can you change the texture, or the colors, of the unit without changing the original unit?
4. How do you make the hero icons on the minimap team-colored?
5. Can you make your own unit attributes? Ex: Armored, Robotic, Structure
Thanks ahead of time
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@Quirriff: Go
im guessing this is the one, but i'm not completely sure.
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Sorry, i was on a trip- I'll get on all of these asap also, @Redknox1994: Go What does "Red-Waterish kind of background with drops" mean? is this like rain, but red? @Keyeszx: Go it would be helpful if you used a thinner picture, but I'll resize this for now. Feel free to post a different picture.
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im doing the achievement icons, theyre taking a really long time, sry, theyre really tedious and just so i dont lose my head, i'll do the one above this, too
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OOOOOOOOOOOO i thought you were asking me to draw a UI, not set one up.... kthen, i'm on it
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@jaminv: Go
i believe what jabbedxorz means is that he/she has an ability or hero with a passive ability that uses energy as shields, while still having abilities powered by the same energy that is being deplete.
However, jaminv's solution would work if you were ok with a somewhat hasty conclusion. You could have all of the abilities of that hypothetical hero deplete its shields rather than its energy.
This prevents you from making this a togglable ability, as it will always be on....
i could be wrong and making a fool of myself on a public forum, and i'm gonna delete this if i am, so tell me if i'm right...
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@JeffQ: Go
do you mean ui_wol_....?
@dipstickk: Go
the weapon pictures are not usable on http://www.quake2.com/, but the images on the items section and the other website work well. Just for clarification, all you need are those images in .dds format and the right size, correct?
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geez, not many people need images inaccessible by blizzard's set of icons and images these days...
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I can do implementation no problem; I'll send you a map with triggers that you can just copy and paste.
However, I still need a theme or picture to base the UI images on, so...
Just so you know, its sorta hard to detect sarcasm over a chat or forum, so don't use it if you aren't, then that's great
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@TMMagic: Go
i can, but i would need something like a theme, or a picture
also, the above would just be triggering.
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@TMMagic: Go
erm, you would have to do that with the data and trigger editors...
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