If you can't be bothered to sit through a "non-perfect" trailer video I make, then I can't be bothered to listen to any feedback you may have should you ever try my maps ^_^
Seriously though, people need to be just a little less picky...
What I mean to say is, if whether you're a moderator is important to you in the context of this thread, do you really have any business posting here in the first place?I don't think so.Everything you've brought up is irrelevant and you're just attempting to argue.
I have to question your constructiveness as a poster if all you wanted by creating this thread was to rant about how people on the internet are jerks. I also find it highly amusing that you don't like me posting in your thread when all i'm doing is trying to help :P
I never said that.I said my problems would be solved if there were an invisible or appear offline mode.But that's not even completely true.It just avoids the problem.
That's basically saying but i shouldn't have to. The fact is, Blizz probably isn't going to add those modes, so the only real option you have is to get another account for when you want to play without being bothered...
I seem to recall saying on your b.net (autism? dyslexia? i'm really bad remembering these sorts of things :P) that a lot of your problems would be solved if you had a separate personal player account that you didn't tell anyone about. I believe your response was "but i shouldnt haaaavvveee toooo...." I'd reconsider this if it really is that bad.
I'd do it, but it would involve a lot of boring math that i know perfectly well and would be annoying to write :P Plus, a fair amount of start-test-close-tweak while i figure out trivial stuff (like how to get the direction a unit is pointing, what value the editor considers "straight towards top", etc.)
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no US publishing? :(
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If you can't be bothered to sit through a "non-perfect" trailer video I make, then I can't be bothered to listen to any feedback you may have should you ever try my maps ^_^
Seriously though, people need to be just a little less picky...
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I too am having the same problem :S
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I have to question your constructiveness as a poster if all you wanted by creating this thread was to rant about how people on the internet are jerks. I also find it highly amusing that you don't like me posting in your thread when all i'm doing is trying to help :P
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That's basically saying but i shouldn't have to. The fact is, Blizz probably isn't going to add those modes, so the only real option you have is to get another account for when you want to play without being bothered...
Er, last i checked, you're not a moderator. Which means you have no real power over whether I post in a thread or not :P
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I seem to recall saying on your b.net (autism? dyslexia? i'm really bad remembering these sorts of things :P) that a lot of your problems would be solved if you had a separate personal player account that you didn't tell anyone about. I believe your response was "but i shouldnt haaaavvveee toooo...." I'd reconsider this if it really is that bad.
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Edit: i'm an idiot, thought it was 5pm est :P
I'd also like to register a change of name on my map from Maelstrom Tower Defense to Maelstrom Tower Wars, as well as add Squad Command to the list.
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Wouldn't Apply Behavior work to apply an attribute?
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Do you do tower wars? If so, maybe you could try Maelstrom Tower Wars for me :3 You'll need 3 other players though...
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Who else thinks that a Kinect Starcraft could actually be cool? :D (ofc its an april fools, but... :P)
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I just put up a trailer! Hope you guys like it :)
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Did a gang of apple-emblazoned thieves steal all of your PCs recently or something? :P
Anyway, i'm trying to produce a video of my map and i have a few issues:
Any suggestions?
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There it is, thanks!
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I'd do it, but it would involve a lot of boring math that i know perfectly well and would be annoying to write :P Plus, a fair amount of start-test-close-tweak while i figure out trivial stuff (like how to get the direction a unit is pointing, what value the editor considers "straight towards top", etc.)
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I thought painted pathing overrode whatever inbuilt pathing data was in the terrain...