Are these bugs only happening when you open the map in the editor, or does it happen when the map is online and played by people?
(Only in editor I guess?)
I would suggest "fuck the license" and get the original music.
Besides that, It looks great.
The Fighting wasn't like I expected, but you did it great.
Won't there be a problem with the mapsize? 256x256 looks a bit to small for the Pokemon world.
Somehow I remember, that someone posted the exact question some time ago.
When I remember correctly, than it wasn't really doable.
There were some sort of workarounds, but they don't work that great I think.
I really love voice acting :D
I did it for a game long time ago, so I would really like to help if still needed.
Please send me a PM with some information so that I can have a audition.
Shiloh looks a bit more interesting though but I would be willing to voice anything if my voice matches.
Just bumping this up, since its been 120 minutes where no one posted how awesome Progammer is.
And no, this is not another fake account of me....I mean him.
And yeah, I'm his minion like all of you Bwuahahahaha...
1. Raise some places more into the air, so they look like small sand hills.
2. As above mentioned, you really need to use more texture variations, just random painting is the most time enough.
3. Use more doodads, as dried trees or brown bushes etc.
Anyways it looks pretty fine right now, I expected something worser than that^^
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Are these bugs only happening when you open the map in the editor, or does it happen when the map is online and played by people? (Only in editor I guess?)
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I would suggest "fuck the license" and get the original music.
Besides that, It looks great. The Fighting wasn't like I expected, but you did it great. Won't there be a problem with the mapsize? 256x256 looks a bit to small for the Pokemon world.
-h34dl4g
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Somehow I remember, that someone posted the exact question some time ago. When I remember correctly, than it wasn't really doable. There were some sort of workarounds, but they don't work that great I think.
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She was a bitch.
/End of thread
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Well, I think all your suggestions are for the version 0.80 right?
I changed a lot of things in the new version, which you should check out.
The difficulties got optimized and there are a lot of feature implemented in.
Just search the battlenet for: "Jurassic Park Survival 1.0"
-h34dl4g
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Jurassic Park Survival 1.0
Is finished and released on the European Battlenet.
This is the release version a lot of people waited for.
I hope it comes with your expectations.
Changelog:
Bugfixes:
Voting-system: Works probably now.
Survivor-status: Survivor dies probably now.
Camera-system: Optimized for all players.
Building-placement: Building on cliffs blocked.
Various: Small bugfixes.
Changes:
Jig-Ai: Movement changed from flying to floating.
Jig-Ai: Can only built once per survivor.
Dinosaurs: Increased health of dinosaurs.
Difficulty: Optimized all difficulties.
Buildings: Some prices are changed.
Interface Button: Button color changed.
Gameplay: Performance slightly increased.
Music: Soundtrack changed.
Various: Small changes.
Feature:
Housing: Repair Robot added.
Resource: Fifth resource added.
Dinosaur-mode: After death you will be playing in the Dinosaur-mode.
Buildings: Transmitter and Bar implemented.
Interface Button: Sound FX button added.
Interface Button: Changelog button added.
Interface Button: Credits added.
Interface Button: Suicide button added.
Gameplay: Ally-System implemented.
Gameplay: Rescue Signal implemented.
Dinosaur: Endboss implemented.
Various: Small bonus features implemented.
This thread can be used for upcoming feedback including ideas or bugfixes.
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I'm working at a sexy quiz map at the moment, where you can get naked woman pictures as a price.
Yeah you can see boobs and some other stuff...
If that map gets on the first page, we will see how blizzard thinks about the popularity system.
Well, it sure gets just a ban :-(
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I really love voice acting :D
I did it for a game long time ago, so I would really like to help if still needed.
Please send me a PM with some information so that I can have a audition.
Shiloh looks a bit more interesting though but I would be willing to voice anything if my voice matches.
P.S. (Komme auch aus Deutschland)
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Just bumping this up, since its been 120 minutes where no one posted how awesome Progammer is.
And no, this is not another fake account of me....I mean him.
And yeah, I'm his minion like all of you Bwuahahahaha...
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Is this unit being created?
If yes you could give the "last created unit" a variable.
Now you could easily change the size of this "unknown" unit.
-h34dl4g
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Ok, the wire-frame should be transparent now
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I found the Fatty-screenshot in the Icon Request thread, just optimized it to a icon and wireframe, hope thats good enough for you.
-h34dl4g
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I'm also willing to help as a tester for such a great project.
CN: headlag
CC: 753
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1. Raise some places more into the air, so they look like small sand hills.
2. As above mentioned, you really need to use more texture variations, just random painting is the most time enough.
3. Use more doodads, as dried trees or brown bushes etc.
Anyways it looks pretty fine right now, I expected something worser than that^^
-h34dl4g