"Getting it right and just meeting the Blizzard quality bar, and questioning a lot of the assumptions behind the genre, which is what we do at Blizzard,"
The discussion if its going to be a failure is a failure in it self.
Dota 2 will be sold hard and that was clear when they released the whole idea.
I predict a upcoming massive community but time will tell.
facepalm@ a lot of posts.
It is just fun to unlock something on the mini-map if its a defense game or something like that.
Even if you can just look it up on the internet, it is fun to get a glimpse of it wave by wave.
I can understand why you don't get how someone would like to play something like that, but as an example there was Tank Defense in SC1, which was really fun and popular. Even if the picture of a pussy you unlocked was totally not worth it lol.
Ok I understand your arguments just to be fair I will answer by listing things, that I like about Dota more than LoL (which a played a lot over 500 games).
Dota has a higher skillcap. You can deny creeps and towers and you lose money for dying which makes it harder to get your items or to dominate in a game.
In LoL you can die over and over again and get not punished enough for it, since you don't lose gold for it.
The balancing was OK, but far away from well balanced. You can see it still now how some heroes are just straight op but thats normal in every kind of game like that.
The other thing is, that in Dota you have caster which are very good in early and bad in late game, while damage-dealer are just sucky at the beginning but gets better at the end of the game. In LoL you can get "AP" which lets every hero be good at the end regardless the class.
But the thing I liked about Dota the most, are the heroes. They are so different from each other: Panton Lancer, Morphling, Evoker etc...
In LoL its like every new Hero has spells someone else already had. Just my opinion but I just find the heroes a lot cooler than the one in LoL.
In WC3 I could play any map at any time, any of the tens of thousands of maps. Even completely unknown maps that I myself created and no one had ever played before would fill up within a minute or two.
In SC2 I can choose between 10 maps, that's it.
Myself, any everyone I know, has gotten bored of the SC2 custom maps already, while WC3 customs are still fun to play because there are simply so many maps to choose from and new ones pop-up each day.
Any reason why anyone would play this, when they can get W3DotA, LoL or SC2DotA?
- WC3DotA, you have to install the game etc just to play it, while a lot of your friends does not have it. So they have to pay for Wacraft3+TFT.
- WC3 has shitty graphics.
- WC3 has not a reconnect feature and a lot of disconnects.
- LoL, cmon are you serious?
- SC2 Dota, do you mean the Blizzard one or Sotis? Yes Sotis is fun, but not on the level of Dota and Blizzard Dota meh...not even released.
- New good graphics.
These are just some points but I still can understand, why some one would still prefer the old versions or LoL, but not for me I'm pretty convinced regarding Dota 2.
I just came from the Gamescom and I'm pretty disappointed about the presentation regarding "Heart of the Swarm".
You were able to play 2 missions of the Zerg campaign but you did not even had 1 new Zerg unit in the missions. (excluding Kerrigan)
The interface of the campaign was rather nice designed. I liked it better than the one in "Wings of Liberty".
I think, that Blizzard didn't want to show to much since they save it all for Blizzcom meh...
Btw, my headset was defect so I had no sound while playing ._.
Depends on the type of hero, but it usually takes me a couple of hours to get the hero planned out, a couple more to get the abilities and stats set up, and then about double that to set up the actors and visuals correctly. So in total, for me, it takes about 6-10 hours to make a fully level-able hero with 4-6 abilities.
In the old days of WC3: It took you about 1-2 hours.
The game is completely Dialog-Based.
The host will be the guy who makes the decisions and the other players may give him advices regarding the correct answer.
You just click on the answer you think is right.
I don't understand why people think this concept that using exactly the same heroes is fine for DotA 2. The art for the heroes was not made by the creators of DotA, they were made by staff at Blizzard.
Now Valve are basing their characters off many of the WC3 characters/ models because they hired someone who maintains a mod for the game. Since when was that OK?
I don't know if it is considered OK, but I just wanted to see who is Lich and who is Enchantress. I don't want completely different looking heroes. They look different enough so that no one would be consider it a rip off. The reason why Icefrog chose these models back in WC3 was not the reason they looked that cool, but instead he was restricted from the editor to do so.
If you could not recognize any of the heroes, it wouldn't be that cool
I don't feel like arguing about this, especially since someone else shares my opinion as well, so I am clearly not alone here.
I just smiled.
Speaking about the graphics:
I expected better graphics too, but when I think about it, it makes quite sense why its not that ultra high. Its a game which will support LAN-Mode so it would be silly to exaggerate the graphics.
That way it will be playable on many different systems, but thats just assuming I don't know anything about the system requirements though.
@progammer: Go
True that a lot of players cannot afford to buy a game. But I think you can't do much about it.
I don't know if its going to be the new hit in the E-sports scene but I know, that a lot of players in Europe will play it and if I can get Dota with better graphics while not having the problem of disconnects I'm definitely in to it.
I played it a lot with friends of mine so we all are going to play it together.
These models are just higher quality with some slight changes to try and avoid copyright. They don't remind me of the Wc3 units, they are the Wc3 units. I wouldn't be surprised seeing a lawsuit in the future.
Biggest bullshit I have ever read on SC2Mapster.
Most of the models just can't be completly different.
Take a random archer with a blue cape and you got Drow Ranger.
Earth Shaker is running on his 4 hands/feets so I don't know how you think it looks the same lol.
Cmon dude, how are you supposed to recognize the Dota heroes if they can't look in any way like the ones in WC3?
0
Another reason why we should stay in our homes playing SC2.
The world is to dangerous for us!
0
:D
0
The discussion if its going to be a failure is a failure in it self.
Dota 2 will be sold hard and that was clear when they released the whole idea.
I predict a upcoming massive community but time will tell.
0
Who said that?
0
facepalm@ a lot of posts.
It is just fun to unlock something on the mini-map if its a defense game or something like that.
Even if you can just look it up on the internet, it is fun to get a glimpse of it wave by wave.
I can understand why you don't get how someone would like to play something like that, but as an example there was Tank Defense in SC1, which was really fun and popular. Even if the picture of a pussy you unlocked was totally not worth it lol.
0
@iE4TM4PS: Go If you want to get a map like that (or maybe even better) back to SC2, you can help me by reading this:
Project page:
http://www.sc2mapster.com/forums/resources/project-workplace/20884-nsfw-sexy-gamequiz-is-coming/
Looking for questions:
http://www.sc2mapster.com/forums/player-zone/map-feedback/24152-looking-for-questions-sexy-game-quiz/
0
@Mozared: Go
Ok I understand your arguments just to be fair I will answer by listing things, that I like about Dota more than LoL (which a played a lot over 500 games).
Dota has a higher skillcap. You can deny creeps and towers and you lose money for dying which makes it harder to get your items or to dominate in a game.
In LoL you can die over and over again and get not punished enough for it, since you don't lose gold for it.
The balancing was OK, but far away from well balanced. You can see it still now how some heroes are just straight op but thats normal in every kind of game like that.
The other thing is, that in Dota you have caster which are very good in early and bad in late game, while damage-dealer are just sucky at the beginning but gets better at the end of the game. In LoL you can get "AP" which lets every hero be good at the end regardless the class.
But the thing I liked about Dota the most, are the heroes. They are so different from each other: Panton Lancer, Morphling, Evoker etc...
In LoL its like every new Hero has spells someone else already had. Just my opinion but I just find the heroes a lot cooler than the one in LoL.
0
This, and my thoughts are totally explained.
0
- WC3DotA, you have to install the game etc just to play it, while a lot of your friends does not have it. So they have to pay for Wacraft3+TFT.
- WC3 has shitty graphics.
- WC3 has not a reconnect feature and a lot of disconnects.
- LoL, cmon are you serious?
- SC2 Dota, do you mean the Blizzard one or Sotis? Yes Sotis is fun, but not on the level of Dota and Blizzard Dota meh...not even released.
- New good graphics.
These are just some points but I still can understand, why some one would still prefer the old versions or LoL, but not for me I'm pretty convinced regarding Dota 2.
0
I just came from the Gamescom and I'm pretty disappointed about the presentation regarding "Heart of the Swarm". You were able to play 2 missions of the Zerg campaign but you did not even had 1 new Zerg unit in the missions. (excluding Kerrigan)
The interface of the campaign was rather nice designed. I liked it better than the one in "Wings of Liberty".
I think, that Blizzard didn't want to show to much since they save it all for Blizzcom meh...
Btw, my headset was defect so I had no sound while playing ._.
0
In the old days of WC3: It took you about 1-2 hours.
0
The game is completely Dialog-Based.
The host will be the guy who makes the decisions and the other players may give him advices regarding the correct answer.
You just click on the answer you think is right.
Still looking for questions!
0
Thats actually a pretty good title.
0
Unnecessary and exaggerated....
I don't know if it is considered OK, but I just wanted to see who is Lich and who is Enchantress. I don't want completely different looking heroes. They look different enough so that no one would be consider it a rip off. The reason why Icefrog chose these models back in WC3 was not the reason they looked that cool, but instead he was restricted from the editor to do so.
If you could not recognize any of the heroes, it wouldn't be that cool
I just smiled.
Speaking about the graphics:
I expected better graphics too, but when I think about it, it makes quite sense why its not that ultra high. Its a game which will support LAN-Mode so it would be silly to exaggerate the graphics.
That way it will be playable on many different systems, but thats just assuming I don't know anything about the system requirements though.
0
@progammer: Go True that a lot of players cannot afford to buy a game. But I think you can't do much about it.
I don't know if its going to be the new hit in the E-sports scene but I know, that a lot of players in Europe will play it and if I can get Dota with better graphics while not having the problem of disconnects I'm definitely in to it.
I played it a lot with friends of mine so we all are going to play it together.
Biggest bullshit I have ever read on SC2Mapster.
Most of the models just can't be completly different.
Take a random archer with a blue cape and you got Drow Ranger.
Earth Shaker is running on his 4 hands/feets so I don't know how you think it looks the same lol.
Cmon dude, how are you supposed to recognize the Dota heroes if they can't look in any way like the ones in WC3?