• 0

    posted a message on Deleting units and resetting minerals?

    okay cool well then I'm just gonna experiment with the triggers for a while and see if I can get it to work:D Thanks a lot for your help!

    Posted in: Triggers
  • 0

    posted a message on Deleting units and resetting minerals?

    Thanks, yeah Set Uppgrade level, okay well that sounds easy :) And for the other question, heh okay I see that it was even easier than the first one:D Thanks a lot for your help Kueken:D

    I noticed now that I forgot to ask the mineral question of my title, but I'm guessing I can use triggers to make an action to delete the Minerals Fields in an region and then another one to create Mineral feilds at a location, just as I would spawn a structure or unit at a location?

    Posted in: Triggers
  • 0

    posted a message on Trigger spawns

    @thommiej: Go I guess he means that IF the player has killed 120 units or more THEN instead of marines he shall recive some other unit such as hellions or stalkers instead?

    Posted in: Triggers
  • 0

    posted a message on Deleting units and resetting minerals?

    Hello!

    I'm making a custom map and I'm trying to figure out 2 triggers I can't figure out how to do, the first one is that I want it to delete all techs of a player, so if he had teched +1 for his zealots then when the trigger fired he would loose the uppgrade and have to reasearch for it again. Is this even possible? if so where can I read how to do it? I'm not even sure what the propper wording of such trigger is so I was unable to find it in the tutorial section.

    The other question I have is, is it possible to delete all unites of a given type from the map with a trigger og by a given player? so that I can trigger this and then blow upp player 3's base and unit and then use another (I have figured out how to do this) trigger to create him a new command center/nexus/hatchery at another given location.

    So would these things be possible to do with Galaxy editor?

    Posted in: Triggers
  • To post a comment, please or register a new account.