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    posted a message on Creating cutom faction decals?

    Actually I am using your file TooMuchTuch. Your Classic Terran decal one

    Posted in: Artist Tavern
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    posted a message on Creating cutom faction decals?

    Actually Ive been trying the same exact thing. I want to make a custom map for me and my friends and I want to use the UED symbol.

    I'm replacing Mira's Mercs terran decal with my UED one, so I rename decal_terran_UED to decal_terran_0014_01

    I go to "Import", and go up to "Data", "Import Files", browse to where I keep the renamed custom decal and uncheck everything in the box except your custom decal. And in "Import Path" type "Assets/Textures". I than Click OK.

    It shows me that is is updated (ie. its on the right, I can see a picture of it) and thats where I am stuck. The place I got them from says

    " and then save your map(you have to save to finalize the import, i.e. anything you import won't show up in the editor untill you save the map."

    But when I go to save it. It seems to delete it because the Asset - Texture - etc... file path in the "Document Files:" section disappears and it only says Build.txt

    I know how to set it up so maps are always played with certain decals but I cant figure out how to save the decal so I can use it.

    Posted in: Artist Tavern
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