Quote from progammer: Go
@PeasantOpenSource: Go - The game client composed of multiple archive that contains game data, which are mpq archive (you must have known this though). Any map is based on the structure of an mpq archive, even Lost Temple. Now is this break the TOS if you add another vespene geyser into Lost Temple ? Or adding 10 damage to Marauder in the game client ?
While custom contents does not belong to the client itself and might subject or not subject to the TOS, arguing that adding file to any archive does not break any agreement is just silly. (and sure sounds like from a hacker's viewpoint to me)
Sorry, I don't understand your logic: how does this relate to any agreement I have made with Blizzard (please show quoted evidence)?
Firstly, Lost Temple, being a Blizzard map, is unlocked. If I add another vespene geyser into Lost Temple, I will not be able to play that map with others unless they have also downloaded the exact same map. The map wouldn't be able to be published with the same name/title as the original Lost Temple, nor would it have the Blizzard icon next to it (also, no Blizzard related text in the map). If someone decides to play you in this altered version of the map, it is there fault for not playing the original map which obviously does have a Blizzard icon next to it, and clearly states that it is authored by Blizzard.
If you are referring to altering a file in the archive, such as the mapscript, and maintain synchronisation with others players, then this probably would be scratching at one of the agreements, and such abusers would probably be banned. However, this shouldn't occur as a similar scenario has already occured in WarCraft III, and I would hope Blizzard doesn't make the same mistakes twice.