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    posted a message on Weekly Terraining Exercise #12: Under da Sea

    @Pavepac: Go

    I like it ! But, maybe there is a little too much Hue in it ?

    I would like to see underwater cities too if anyone want to try it ? Like Atlantis...

    Posted in: Terrain
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    posted a message on Blizzard's letter about Nexus Word Wars
    Quote from XanoX02: Go

    Maybe you could use another dictionnary instead of removing all the "bad words"...

    Maybe it doesnt exist, but try using a "specialized" dictionnary like Annimals/plants/microbes/insects/planets/chimical names ...
    This way there will be no chance for any inapropriate words.

    Quote from QMJ3: Go

    @RodrigoAlves: Go

    lol! Please tell me those words were not actually in your dictionary?? Cmon... if that's the case, you can't possibly be angry at them.

    I think XanoX02 had an excellent idea... find a dictionary/compilation of animals or plants or something... names of stars, names from StarCraft lore, planets, anything like that. If you use words specifically from StarCraft and StarCraft 2 they shouldn't have much recourse.

    Quote from Cotcan: Go

    @SouLCarveRR: Go

    I think this would be a good idea, as it makes it harder. With words, you know what's coming. With letters, you have no idea what the next one will be. Of course the map wouldn't live to its name anymore.

    @XanoX02: Go

    I like the idea of specialized dictionary, you should try it. Would make things more interesting and you could learn of new words you never knew of before. Starcraft related would be the best.

    All theses quote to say : I still beleive you should use another dictionnary. I dont think that it is possible to remove every offensive words, and you may loose your account if you dont respect blizzard policy again. There is many dictionnary that can be used.

    Starcraft lore / Mechanical (like car pieces etc) / Plants / insects names / planets and stars / People Names / Chimical names / Math equations / Annimal names / Bacteria names / Region and country names, there is so much you can find i'm sure.

    Posted in: General Chat
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    posted a message on StarCraft II: Gets children raped and promotes gays in the army!

    "Blizzard mostly designed Real ID to make the life of child rapists a lot easier by providing them with detailed information on when and where they can rape our innocent children."

    Wow, this forum is something, that guy is crazy.

    Posted in: Off-Topic
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    posted a message on AwesomeWars

    Maybe if you have time, you should make a video of it.
    People may notice your work more easily.

    Posted in: Project Workplace
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    posted a message on Blizzard's letter about Nexus Word Wars

    I wish you good luck for those 30K words review Redrigo.

    Posted in: General Chat
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    posted a message on [Release] Catalyst

    @Serosaken: Go

    I was wondering the same thing, i would really like to see this published on US servers.

    Posted in: Project Workplace
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    posted a message on Blizzard's letter about Nexus Word Wars

    Maybe you could use another dictionnary instead of removing all the "bad words"...

    Maybe it doesnt exist, but try using a "specialized" dictionnary like Annimals/plants/microbes/insects/planets/chimical names ...
    This way there will be no chance for any inapropriate words.

    Posted in: General Chat
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    posted a message on [Contest] (SC1) Legacy Melee Remake

    Wheel_of_War_Legacy.SC2Map Link :
    Link Removed: http://www.mediafire.com/?2074kvzv40nrk0u

    http://img245.imageshack.us/img245/6397/wowpp.jpg

    Major changes :
    - Gold Crystal in the middle of the map with 2500 ressources instead of 1500.
    - Normal mineral in the center have only 250 ressource instead of 1500.
    - Removed some minerals in main / Sc1 version had too much.
    - Naturals expand as lower minerals than the main, the middle of the map
    is the key for success.

    More descriptions :
    - 8 Players map
    - Turn around in the Wheel of War,
    - No Vision tower like the old school Sc1.
    - The entrance was too easy to defend, i added a ramp near each players entrances.

    Updated 18/10/10 :
    - Added Foliages.
    - Global Lighting changed
    - Added some Doodads.
    - Corrected some placement bugs.

    Updated 19/10/10 :
    - Added more doodads.
    - Elevations modifications
    - Global Lighting changed
    - Foliages changed

    This is the Original Map picture :
    http://img64.imageshack.us/img64/7066/756pxwheelofwarsc1art1.th.jpghttp://img814.imageshack.us/img814/7403/miniwowl.th.png

    Up to date Screenshots :
    http://img838.imageshack.us/img838/2873/terrain023.th.jpghttp://img840.imageshack.us/img840/8477/terrain024.th.jpghttp://img87.imageshack.us/img87/8756/terrain026.th.jpghttp://img213.imageshack.us/img213/2558/terrain027.th.jpghttp://img683.imageshack.us/img683/967/terrain022.th.jpg

    Old Screenshots :

    http://img684.imageshack.us/img684/8571/terrain019.th.jpghttp://img340.imageshack.us/img340/7430/terrain014.th.jpghttp://img696.imageshack.us/img696/1420/terrain020.th.jpghttp://img685.imageshack.us/img685/8420/terrain021.th.jpg

    Enjoy.

    PS : Map Analyser can't seem to analyse my map, some kind of error because of the map center.
    And weather effects can't be shown because of my computer graphic card limitations.

    And there is a Skybox, but my computer cant render it neither it can render the fire effects/ weater effects etc.

    Posted in: Project Workplace
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    posted a message on [Contest] (SC1) Legacy Melee Remake

    I decided to give it a try, i dont know if Wheel of War is an Official SC1 map, but i liked it back when i was playing SC1.
    So i started it, it still work in progress. I'll add screenshots soon when the map will be looking good enough.

    Here is the orignal map :

    http://images3.wikia.nocookie.net/__cb20081010102825/starcraft/images/thumb/5/5b/Wheel_of_War_SC1_Art1.jpg/756px-Wheel_of_War_SC1_Art1.jpg

    Good luck everyone !

    Posted in: Project Workplace
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    posted a message on New Rules - Ya feeling pretty yet?
    Quote from Gorandor: Go

    We’re onto something here folks!

    And I want a Baneling Beanbag.

    something like this haha ?
    http://img843.imageshack.us/img843/8471/scbanelingbeanbag.jpg

    Posted in: General Chat
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    posted a message on New Rules - Ya feeling pretty yet?

    @crazyfingers619: Go

    Omg that Unicorn with the song made me laugh haha

    Posted in: General Chat
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    posted a message on Weekly Terraining Exercise #11: Favouritism

    @replaywarrior: Go

    You made buildings usings Cliffs ? And did you just imported a costum cliff texture and doodads ? Look awsome tho, more realistic/proportionnal.

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #11: Favouritism

    @Victiln: Go

    Look alot more than an hour of work to me, i didnt even realize at firts he used Zerglings. I tough it was made with another texture or something.

    Posted in: Terrain
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    posted a message on New Rules - Ya feeling pretty yet?

    Yup, i'm feeling pretty now :
    http://static.curseforge.net/thumbman/avatars/6/806/160x160/blueunicorn.jpg.-m0.png

    :D

    Posted in: General Chat
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    posted a message on Weekly Terraining Exercise #10: Hellas

    Well i guess everyone is busy with the "original sc1 map remake" This topic is dead.

    Posted in: Terrain
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