alright thanks for the feedback i'll check that soon
hmm i used the Meinhoff texture set with the Sand texture and played a bit with the lightning to get it white
or just copy the lightning set in my map (the Default one in the Lightning menu)
To make the "snow brighter", use Shaders: Low, otherwise the map is kinda grey'ish.
Quote from P8nt:
Quote from q3n7g3ty12:
very.. eye raping :)
haha yeah, had some problem with the lighting because if i chose to make the lighting right with low settings (low shaders), the map was too dark on Higher settings...
and was too bright for low settings if lighting was right with highers shaders.
0
@DarkJ3JB: Go
alright thanks for the feedback i'll check that soon
hmm i used the Meinhoff texture set with the Sand texture and played a bit with the lightning to get it white or just copy the lightning set in my map (the Default one in the Lightning menu)
0
Here's my attempt
0
Winter Storm http://www.sc2mapster.com/maps/winter-storm/
Here's my first map!
It's on the US Server
Version 1.0
Overview
Rich Natural - Middle
11 o'clock Base
Battlefield with LOS Blockers
Third
Backdoor at 11 o'clock
---Summary Analysis
Bases Analysis
Comments are welcome!
thanks!
Marco