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    posted a message on (2) Winter Storm

    @DarkJ3JB: Go

    alright thanks for the feedback i'll check that soon

    hmm i used the Meinhoff texture set with the Sand texture and played a bit with the lightning to get it white or just copy the lightning set in my map (the Default one in the Lightning menu)

    Posted in: Project Workplace
  • 0

    posted a message on Weekly Terraining Exercise #8: Mar Sara Blues

    Here's my attempt

    Posted in: Terrain
  • 0

    posted a message on (2) Winter Storm

    Winter Storm http://www.sc2mapster.com/maps/winter-storm/

    Here's my first map!

    It's on the US Server

    Version 1.0

    • Players: 2
    • Unique winter theme
    • Mains at 5 and 11 o'clock with a backdoor
    • Two Xel Naga towers
    • Rich natural in middle
    • A battlefield with LOS blockers
    • To make the "snow brighter", use Shaders: Low, otherwise the map is kinda grey'ish.
    Quote from P8nt:
    Quote from q3n7g3ty12:

    very.. eye raping :)

    haha yeah, had some problem with the lighting because if i chose to make the lighting right with low settings (low shaders), the map was too dark on Higher settings...

    and was too bright for low settings if lighting was right with highers shaders.

    So its like 50/50 :P

    Overview Overview

    Rich Natural - Middle Rich Natural - Middle

    11 o'clock Base 11 o'clock base

    Battlefield with LOS Blockers Battlefield with LOS Blockers

    Third Third

    Backdoor at 11 o'clock Backdoor at 11 o'clock

    ---

    Summary Analysis Base Summary Analysis

    Bases Analysis Bases Analysis

    Comments are welcome!

    thanks!

    Marco

    Posted in: Project Workplace
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