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    posted a message on how come everything

    One day games and cinematics will look visually the same, just wait a few decades. For now they are just pre-rendered and watched as any other video file.

    Posted in: General Chat
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    posted a message on Multiple lobby wait times??

    I think there's many better solutions to the problem of slow-filling lobbies. While this might be a solution, it will be hard for blizzard to implement it. It will cause the lobby that takes 3 hours already to take even longer because people leave to those maps that takes 30 minutes.

    To be honest, this does not seem like the best of ideas to me, and I doubt Blizzard will do anything like it.

    But, there is a problem with the waiting times in lobbies, so someone needs to think up a solution, so keep trying/refining your idea.

    Posted in: General Chat
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    posted a message on Need a nice mapmaker for a work around my cute bug

    I just dont think people understand why you need this, is your editor bugged? If so, reinstall it..

    Posted in: General Chat
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    posted a message on Running time of Algorithms

    Generally running 600 operations, even if they are running on top of a bad engine, wont take more than a few nano-seconds. It wont be noticeable unless you have a lot of other triggers running poorly at the same time.

    Posted in: Triggers
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    posted a message on December 21st

    "IF presumably the world would end on that date".

    I'd like to say I would spend the last few days with my family and friends, but in reality I would probably just steal a car so I could drive while enjoying the chaos and change.

    Posted in: Off-Topic
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    posted a message on They grow up so fast!

    It's only a problem the day you don't realize you still need to grow up anymore.

    also, I like your moose

    Posted in: Off-Topic
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    posted a message on Are there server-side tasking?

    the server does pretty much all non-graphical calculations

    Posted in: General Chat
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    posted a message on WoW Ulduar or Whole New RPG?

    @Enexy:

    Lets not discuss that here. Im only saying I want to help out with terraining, it's probably my favourite part of mapping, and that part is pretty much done for my own map - only a few modifications once every many versions -. Sooo I just want to get back into terraining :)

    It wont slow down development on my own project. When Im in the mood to terrain, I do so anyways by doing something completely useless most of the time - why not use it for something useless, right :)

    Posted in: Map Suggestions/Requests
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    posted a message on WoW Ulduar or Whole New RPG?

    Depending on what kind of terrain you need I could possibly help out if my skillz are enough for you (you will soon be able to see my own Corruption RPG on the US servers). Though this whole project, with the "only take a few months" seems quite unrealistic to me. Nevertheless I like RPGs and I love to do terrain that tells a story in itself for RPGs. Consider this post as a way for me to keep an eye on this project and see who else joins in.

    As mentioned by others, right now it all seems just a bit unrealistic; the lack of content and the lack of a contenttable or anything alike. I wont just jump into the project because I'm afraid I have wasted my time once too many on unrealistic & overambitious projects :) If you want to be the leader of the project (all projects needs a projectleader or it's instantly doomed), then give us a real reason to join the project, give us proof that you take the project seriously and will dedicate everything it takes to get it done. Otherwise you will end up with a bunch of people who prematurely jumps right into an unknown project and then abandon it after a short while, because they are in fact not that motivated and doesn't truely dedicate themselves to it, nor truely believe in it as a project after the "THIS IS AWESOME ASDFGHJKL" period.

    I ask for some realism, is this ever going to be finished? How will you make sure it doesn't end up in the trash bin together with 95% of other started RPGs?

    Im sorry if I sound a bit harsh, but I'd like to see you succeed

    Posted in: Map Suggestions/Requests
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    posted a message on Guess my slot!

    Save the unit to a bank file with a full inventory, that way you get the slot & container ID.

    Posted in: Triggers
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    posted a message on <3 Did i dream or..

    Ommelette du fromage

    Posted in: General Chat
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    posted a message on hi 34028234663852886 = 0?

    The editor is using some weird decimal type, with a maximum value of 512k (half of that for values that can be "+" & "-"). It's pretty annoying, and it's not only for initialization it's also when the game is running, so dont give a hero 512k XP as he will reset to 0xp...

    I believe SC2 is using 19bit for the value and 5 for the decimal. Therefore using weird 24bit per value.

    Posted in: Data
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    posted a message on Characters you would like to see included

    I would like to see a panda. I love pandas, but I cannot let myself play WoW again, I've been clean in 5 years now.

    Posted in: Heroes of the Storm
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    posted a message on Corruption RPG

    @Gr3v3n:

    Thank you for reporting these bugs Gr3v3n, it helps me a lot. The lvl 26 to instant lvl 35 is a known bug, and I have seen that those two bosses have 1 hp myself once. I will do my best to fix it right away.

    On your request I have already updated the drop-system so bosses have a greater chance of dropping loot (it doesn't have to be good loot though)

    It's true you can only start from the beginning on both hard & insane mode. This is due to both those difficulties have a much slower curve of getting harder than normal mode. The last units on hard mode have 10 times the damage of some of the first units, on insane mode they hardly have double the power of the first units.

    Posted in: Project Workplace
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    posted a message on Corruption RPG

    @thedudewithacup:

    It's a bug I cannot do much about, other maps have the same problem it seems, etc. Kobold RPG.
    Try changing your language settings in-game to English, that might work for some reason

    Posted in: Project Workplace
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