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    posted a message on How to make an AoE with one Model ?

    @Freyr_666: Go

    Thx for the 250mm thor ability tip. I had the same problem with a similar random aoe effect. So as far as I could figure this out the random impact effect blizzard uses here is based on an actor type "site operation (random point in circle)" which is then linked to the actor "250mm Strike Cannons impact". Each time that impact actor is called it looks for a random point around the target to create the next effect.

    "Thor - 250mm Strike Cannons" - Ability:

    -> Calls the "250mm Strike Cannon (Persistent)" Effect

    "250mm Strike Cannon (Persistent)" Effect:

    -> Calls the "250mm Strike Cannon (Damage)" Effect at each tick

    "250mm Strike Cannon (Impact)" Effect:

    -> @Events: Each time the "250mm Strike Cannon (Damage)" Effect starts, the next Impact Effect is created

    -> @Host Site Operations: To find the next Impact Target Point the Actor "ThorBarrageVariance" is called which is the "site operation (random point in circle)"-Actor type

    I hope this helps! Writing it down actually helped me a lot ;-)

    Posted in: Data
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    posted a message on [Data] Multi-Phase Spells (Advanced Difficulty)

    @ProzaicMuze: Go Thx for all your well structured tutorials.

    I'm looking for a way of using random points for the Persistent Periodic Offsets. Do you have any idea or hint how i could archive this?

    Posted in: Tutorials
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    posted a message on Weekly Terraining Exercise #7: A Place of Worship

    Some Terran science team just discovered "A Place of Worship" ;-) I was inspired by Avatar's holy tree concept. Enjoy.

    Posted in: Terrain
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