Signed up on the link, map looks great :D
- Registered User
Member for 13 years, 7 months, and 19 days
Last active Tue, Sep, 14 2010 04:14:06
- 0 Followers
- 7 Total Posts
- 0 Thanks
Aug 11, 2010Posted in: Requests
while the soul hunter is not in game, I know from this beam wep tutorial by prozaic the effect for that soul hunter attack IS in game :D
Aug 10, 2010_ForgeUser545764 posted a message on Weekly Terraining Exercise #2: To be king you don't need a castlePosted in: Terrain
oooo I like :D off to the editor
Aug 9, 2010Posted in: Tutorials
im stoked I can actually help out :D
Ive seen a few people talk about creating new units via copying other ones and only ending up with a black blob
if you go into the new units tree under model find where it has like.. say you copied a thor to make a new thor (we'll call it Ixion... lol) the model listed will be "thor2.mu (or w/e the model extension is I forget atm) the problem... is there is no thor2, however you can set it to thor.mu and poof, it'll no longer be a black blob and will look just like the original unit you copied
Aug 8, 2010Posted in: Tutorials
so this is making me feel increadibly stupid, but is there any tutorial on setting up a map to run properly as a simple melee style map?
I spent years getting good with the old sc1 map editor and the fact that ive got no freaking clue what im missing is making me die inside.
theres billions of tutorials on everything, but even the ones labeled "noob guide" or "basic guide" or w/e are all more advanced then what im looking for...
I have a map I have start locations I load it up as a "vs AI" FFA melee map, can pick race from lobby etc etc no one has any units...
with sc1 if you loaded up as a melee map, it automatically started you with your headquarters + 4 builders. I cannot, for the life of me, figure out what im doing wrong here. halp!
ive spent the last 2 hrs looking through every tutorial that might have info, and im finding nothing useful :(
so, aparently if you import a SC1 map, it wipes the default melee triggers, and thats what I did cause I needed a base to start from that I was familiar with. alrighty then, lol I'll leave this here incase anyone else is pulling teeth out like I was.
- To post a comment, please login or register a new account.