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    posted a message on The Spawning Cluster - Icons, Abilities and more for your Zerg swarm

    I've saw a Devourer icon and wireframe somewhere in this forum. Is someone doing the devourer?

    Posted in: Art Assets
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    posted a message on Texture for a Reaver Model

    @GnaReffotsirk: Go

    Great!

    Posted in: Requests
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    posted a message on Texture for a Reaver Model

    Great! I think the texture is a bit too smooth, otherwise simply perfect! I can't wait to see your other models retextured

    Posted in: Requests
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    posted a message on (Request) SC1 Hero Portraits

    @yukaboy: Go

    Simply because I'm not a modeller ehehehhe. I gave only some tips to people who may want to make these portraits, since these are useful to many people like you, me and many other who love classic SC1 and BW

    Posted in: Requests
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    posted a message on (Request) SC1 Hero Portraits
    Quote from yukaboy: Go

    The community has decided that more portraits would be better than having new models. Therefore I've completely redid this list. The new list consists of all the portraits that have not been made yet. If you'd like to request others, then post the requests here. If you want to participate, you can transfer old portraits (possible?) or build one yourself if you feel you can.

    1. Fenix

    2. General Duke

    3. Duran

    4. Admiral Dugal

    5. (Possible) Old Tassadar

    6. (Possible) Adun?

    7. Cerebrate?

    8. Dark Templar Matriarch

    9. (Requests?)

    Voice acting would also be appreciated. Oh, and if you want to, you could try doing a normal unit from brood war. A list is below.

    1. Arbiter

    2. Reaver

    3. Corsair

    4. Valkyrie

    5. (Requests?)

    Arbiter, Reaver, Corsair, Valkyrie are no needed since those are in Maverck map. For admiral Dugalle face, can be used the portrait of the scientist (the bald one) with a military uniform/beret (the dominion officer uniform should be fine). For Duran, like said before, i suggest to make Narud black skinned and add the Orlan's beret (it looks 100% like Duran beret from SCBW, plus it has the Alpha Squadron insignia, and Duran was a former Alpha Squadron member so it will fit well).

    Posted in: Requests
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    posted a message on Texture for a Reaver Model

    Looks superb!

    Posted in: Requests
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    posted a message on Texture for a Reaver Model

    Great! Are you working on texture? If you make new models, which will be the next? I suggest the Zerg queen because in game there is nothing that resemble the original Zerg queen and even in Project Revolution doesn't exist

    Posted in: Requests
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    posted a message on (Request) SC1 Hero Portraits
    Quote from GnaReffotsirk: Go

    What do you mean not allowed to be dead? Once I learn the whole process of making these stuff, these will also be made.

    Though, I would recommend this be a submit as you like thing. It will take a lot of time for one guy to do all of these.

    Awesome list btw, and thanks.

    What? Are you making in the future all these models....alone?

    Posted in: Requests
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    posted a message on (Request) SC1 Hero Portraits

    @yukaboy: Go

    I think Duran model is quite simple. Cut the dreadlocks to Tosh and change the skin, making one based on concept art (if I'm right his suit is white) and add a beret like the one used by Orlan

    Posted in: Requests
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    posted a message on Texture for a Reaver Model
    Quote from maverck: Go

    i've already ported most of the models that look OK from PR. they have alot of unreleased models however that look fantastic (including the defiler) but they aren't included in the terran demo. obviously created after it's release. i've been trying to track these models down but it seems as tho they are lost.

    anyway. after seeing your carrier model it's pretty nice. look forward to more of your work :D

    which models have you ported?

    Posted in: Requests
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    posted a message on Texture for a Reaver Model

    Oh I don't know since i'm totally ignorant. I saw arbiter, valkyrie, reaver and corsair from PR mod, so i think also the other models can make their way into SC2 at the same manner

    Posted in: Requests
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    posted a message on Texture for a Reaver Model
    Quote from GnaReffotsirk: Go

    The corsair seems troubled as well, so I started modeling a carrier for the learning process. This way I will be able to create other BW units like defiler, queen, structures, etc.

    I'm really very eager and will pursue this to the end.

    That's a nice idea alex. Perhaps with a new model, we can create a variation of the corsair that is evolved from bw, and so allow us to add silvers/grays without breaking the theme of the original corsair.

    So are you making models from scratch? Isn't more simple to retexture and add a bit more polys to Project Revolution models like Reaver and Arbiter? Does exist the Zerg queen in Project Revolution? I haven't seen any screenshots about that, but I saw defiler (posted in this thread) and guardian and both look great!

    Posted in: Requests
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    posted a message on (Request) SC1 Hero Portraits

    @yukaboy: Go

    Since I need those models too I have a question: I need especially Edmund Duke portrait. Is possible to use Starcraft 2d portrait (but animated and moving/talking) in Starcraft 2? I need it for some maps

    Posted in: Requests
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    posted a message on Texture for a Reaver Model

    After reaver and corsair are retextured i hope to see in game this:

    http://www.moddb.com/mods/project-revolution/images/defiler#imagebox

    This model is simply perfect! But also guardian is impressive:

    http://www.moddb.com/mods/project-revolution/images/guardian#imagebox

    Posted in: Requests
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    posted a message on HotS leaked previs cinematic

    I hope blizzard make a different and better ending to Hots. And Kerrigan zerg again? Ok, maybe it wasn't 100% de infested, but she looks like the previous form, the Queen of Blades. The whole infesting, deinfesting and reinfesting her again is total crap!

    Posted in: General Chat
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