I'm working on a project of mine in the same category as yours.
And i am using terrain in a good way. Nice eyecandy that doesnt affect the gameplay.
You can use foliage and light, aswell as the cool 'Dust - Leaves' effect.
Texture-mixture is also a great idea and improves the whole layout and design by alot.
Design is very important to get your map popular. Eyecandy affects people in a way that makes them like your map.
Custom UI, good terrain, artwork, all of those things are very important in people's eyes.
Of cause a map cant be popular with a good design only. Gameplay and uniqueness is important too.
But as i think your map has quite good gameplay, you should start focus on the terrain.
I hope this has helped you. I wish you good luck in further development and will check back later.
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I am searching an answer for this too. Hope someone knows it.
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@Infernium: Go
I'm working on a project of mine in the same category as yours. And i am using terrain in a good way. Nice eyecandy that doesnt affect the gameplay. You can use foliage and light, aswell as the cool 'Dust - Leaves' effect. Texture-mixture is also a great idea and improves the whole layout and design by alot. Design is very important to get your map popular. Eyecandy affects people in a way that makes them like your map. Custom UI, good terrain, artwork, all of those things are very important in people's eyes. Of cause a map cant be popular with a good design only. Gameplay and uniqueness is important too. But as i think your map has quite good gameplay, you should start focus on the terrain. I hope this has helped you. I wish you good luck in further development and will check back later.
Scorp
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Looks interesting. Maybe i should check it out ;)
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@Bags: Go
He is reusing the cliffs, he doesnt have anymore than 4.