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    posted a message on Starcraft launchers
    Quote from Anthius: Go

    @esotericmoniker: Go What AI are you attempting to implament? Just a custom one you made? or a modified one from another game. If you are simply trying to get the tools to modify one from the game, I'd suggest simply using the tools Blizzard gives you... Since the Galaxy Editor has a lot of restrictions (primarily no pointers) most any other AI you implament from anywhere would simply not function, let alone all the modification it would require to work, you might as well learn, and build an AI within Galaxy.

    I wanted to integrate the Green Tea AI. There are map packs released occasionally but often they lag behind releases of the AI itself and it seems to get broken by each major patch. I will look into just opening up the editor and integrating the AI in there. Thanks for the info.

    Posted in: Third Party Tools
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    posted a message on Starcraft launchers

    Sixen: Thanks for your reply. I was unaware that the All In 1 launcher contained shenanigans like a hack, I referenced it simply because I most frequently see people explaining how to launch Green Tea and other AI's using it.

    As for building an app to run a map from a directory and include a particular AI, that's *exactly* what I want to look into doing and any info you can shed on how exactly that might be done (how do you launch SC2 on a specific map and how would you dynamically attach a particular AI), would be *very* helpful. I am a software developer so I can handle the custom app part I just don't know what the app should be doing.

    vjeux: Thank you for that info. I am starting to get a vague idea of how that is supposed to fit together. The app I'm thinking about would be just for training for competitive multiplayer. So it would be only for legit versions and just to set up against the various AI's to train against. I also wanted to make using something like YABOT + Green Tea possible to launch on OSX since the only way I've seen people reference getting that working is also with one of those "launchers". I'll refrain from talking about creating a "launcher" if that term has negative connotations.

    Posted in: Third Party Tools
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    posted a message on Starcraft launchers

    I was interested in how the various SC2 launcher applications interface with Starcraft. Are there command line parameters that are being set or is there some sort of interprocess communication that is needed to inject values into SC2? I looked around for an open source launcher so I could get some ideas but didn't find anything. I'm interested in getting something like the AllIn1 launcher working for OSX so I can use custom AI's. Any place I can be directed to learn more?

    Posted in: Third Party Tools
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