In a LOTR game they have the drop down menu that makes you control certain units etc. I have figured out how to add the drop down menu but I am struggling with giving control to right player etc, would like a full rundown if you can :)
Just use events? Like if the cutscene starts when the players reach a certain region use that to slow the speed, then when they leave the region, speed it up.
This happend to me, all my text/subtitiles etc went to weird "Param/ID/2342" style things, I just deleted and remade the triggers and it was fine... just a bug?
Hey all, not sure if you have ever played the SC1 UMS game called WWIII SE by Panzer Kavalier.. Im working on a similar game but obviously set in asia (dont want to steal his idea too much). Is anyone good at creating an insane custom AI? Let me know if you are and are willing to put one together for this.
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In a LOTR game they have the drop down menu that makes you control certain units etc. I have figured out how to add the drop down menu but I am struggling with giving control to right player etc, would like a full rundown if you can :)
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A reverse way around this is use regions, every say '8.5' seconds of game time, kill all units in said region, and this is timed to the lava rising
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Just use events? Like if the cutscene starts when the players reach a certain region use that to slow the speed, then when they leave the region, speed it up.
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What are you using for the 'Event'
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Its not the fact for 13-14 its the fact you have 1-12 as (none)... The properties and variant catagories must match!
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Sound as in unit speech such as when a marine is trained "You want a peice of me boy"?
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Solve it all = Revamp it to have it like WC3's Custom Map list =/
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Did you add the ability for the 'interceptor hangar'?
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This happend to me, all my text/subtitiles etc went to weird "Param/ID/2342" style things, I just deleted and remade the triggers and it was fine... just a bug?
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Hey all, not sure if you have ever played the SC1 UMS game called WWIII SE by Panzer Kavalier.. Im working on a similar game but obviously set in asia (dont want to steal his idea too much). Is anyone good at creating an insane custom AI? Let me know if you are and are willing to put one together for this.
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Did you make any Custom Game Variants?
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@maverck: Go
Post your map and ill go in and try some fixes
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@fr0d0b0ls0n: Go
Medivacs/Medics cant stack heals... and the Nano-Repair uses that attribute
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1) Player Group - Pick each player in (All players) and do (Actions)
Actions
Tech Tree - Set Protoss Air Armor Level 1 upgrade level to 1 for player (Picked player)
2) Working on it..
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I dont think you can do this, unless you give the science vessel the SCVs repair ability...