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    posted a message on New Map - Operation Gothic Serpent (Black Hawk Down )

    I think that if you give each weapon a different attack type and make the evasion like this: Evade 30% of light attacks, Evade 70% of machine gun attacks, etc...

    For the equipment choice I think that you should make each unit a hero and give each one an inventory so that you can give them equipments... Like the hero rpg system ...

    To name each unit differently but still keep the same model you will need to copy them and just change the name...

    Posted in: Project Workplace
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    posted a message on Builders & Fighters

    I actually enjoy this map a lot... I prefer being a builder because thats what I am made for... When I am playing I can't help but notice that I always have too much minerals and not enough gas... Custom units would really make this game interesting... I hope to see how it develops...

    EDIT: I also noticed that only terran workers can repair the command center... This is bad for games with no terran on one side...

    Posted in: Project Workplace
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    posted a message on "Falrinth's The Thing" early beta tests
    Quote from gh0st00: Go

    @Azzaaer: Go always played other versions of the thing in wc3

    Murderer? Phase killer? Mafia?

    Posted in: Project Workplace
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    posted a message on Combo Arena (Working Title)

    I would if I could... But im in da Americaz...

    Posted in: Project Workplace
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    posted a message on Combo Arena (Working Title)

    I really like your ideas and I have an idea for the mage's teleport... Maybe you could make the burrow entering and exiting simultaneous so that it would look like the ground moves from too much power...

    P.S. To add a youtube video to the forum right click on the video, click copy embed code or html (depending on your browser) and just paste it here.

    EDIT:I just found out that you pick up the fireball... Good idea. :D

    Posted in: Project Workplace
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    posted a message on The Map Testers List

    Hey, I'm Gecky, 946. I'm in America, Canada and I would really like to help test some maps. I don't enjoy a special kind of maps so everything is welcome. I'm not very in specializing in a special area of a map, like a single tech tree or a single aspect so I'm more of a general tester.I'm on most of the weekends and I try to be on during the week from 4 to 9 pm.

    Posted in: Miscellaneous Development
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