hey dude you seem to be very professional and talented. a friend also made 3 icons for my map but when i converted them to .dds and imported them to my map and used them they just have no button edge. it looks like if they are passive buttons - but they are not. :-( do you know what i did wrong?
if i do any frames to icons, blizzard default frame module stops working, but im not sure what you mean :P you want me to change default zerg icon to be without that default frame thing ?
can you give it to eu ? i think its ok, but 1 thing why checkpoints are that big ? and mazing area is so small ? Did youplayed soemthing like gem td in wc3 or aritafact td ? You should build these checkpoints smaller so player have more ways to do mazes, now its very limited as i can see, i dont know how this looks in game, because i live in europe, but hope soon this map will be uploaded to europe, anyway very polished map. Just think about these checkpoints ....
and if its possible can you find pictures with same angle ? i will try to do something with these we will see how this looks
Edit: ok done
but im stupid i thought you want me to join your renders xD anyway did both versions :PP hope you like it ,
btw tell me dimensions of wireframe so i can do it :)
Im not sure how they should look, i didnt played sc1 too much, find maybe better/bigger render which should be used and whats about that devourer image ?
Edit:Added dark swarm, tell me if its i had to rebuilt it from 0, so hope you will enjoy :PP
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you want all elements to be green and red instead of blue ?
And what frame color you want ?
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this one who made icons did it wrong :)
Use import manager, then just change icon for button in data editor
I still get requests, so dont slack !
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if i do any frames to icons, blizzard default frame module stops working, but im not sure what you mean :P you want me to change default zerg icon to be without that default frame thing ?
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ehm whats wrong with my avatar ..
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can you give it to eu ? i think its ok, but 1 thing why checkpoints are that big ? and mazing area is so small ? Did youplayed soemthing like gem td in wc3 or aritafact td ? You should build these checkpoints smaller so player have more ways to do mazes, now its very limited as i can see, i dont know how this looks in game, because i live in europe, but hope soon this map will be uploaded to europe, anyway very polished map. Just think about these checkpoints ....
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Its np m8 i had time so i made all version possible xD
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@arturusfury: Go
Ok done in 3 versions because you didnt said what you want 1. With black background (no blizzard frame around it)
2.Blue background(this one from render, no blizzard frame around it)
3.No background(with blizzard frame, its bugging on previver) :P
hope you like it :)
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@Hugin27: Go
just add unit group icon and it will be ok you can use wireframe for that i think which i made :)
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@Hugin27: Go
i know what you mean but i need to think how to fix that ....
Edit: Added fixed version
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ok done all what you wanted, hope wireframe will work
waiting for next thing to do !
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what dimensions this wireframe should be ?
and if its possible can you find pictures with same angle ? i will try to do something with these we will see how this looks
Edit: ok done
but im stupid i thought you want me to join your renders xD anyway did both versions :PP hope you like it , btw tell me dimensions of wireframe so i can do it :)
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actually i prefer teamgame like that than brainless hack and slash, i think its ok
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Im not sure how they should look, i didnt played sc1 too much, find maybe better/bigger render which should be used and whats about that devourer image ?
Edit:Added dark swarm, tell me if its i had to rebuilt it from 0, so hope you will enjoy :PP
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it looks rly cool, btw its solo rpg or its multi ? Systems used in this map are really kick ass !
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i added spectre, it should be ok now