As an alternative to another one of my topics, I would like to make it so that units inside will do 1.75 times their normal damage agaist Light and Mechanical unit types (when units are unloaded they will do normal damage). Looking at the range boost on the bunker already in the game, I couldn't find anything which would let me do that. If anyone knows, please assist me.
I've got a weapon I copied from a marine and gave it to the bunker to use as if there were marines in it. However I cannot get it to attack in all directions, show animation, or play sound. I've checked all I know for linking but maybe I'm missing something. Is there anyone who is knowledgeable on this topic of creating weapons?
edit: I've looked at the tutorial and I wasn't able to understand how to set these things up so I winged it.
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As an alternative to another one of my topics, I would like to make it so that units inside will do 1.75 times their normal damage agaist Light and Mechanical unit types (when units are unloaded they will do normal damage). Looking at the range boost on the bunker already in the game, I couldn't find anything which would let me do that. If anyone knows, please assist me.
0
I've got a weapon I copied from a marine and gave it to the bunker to use as if there were marines in it. However I cannot get it to attack in all directions, show animation, or play sound. I've checked all I know for linking but maybe I'm missing something. Is there anyone who is knowledgeable on this topic of creating weapons?
edit: I've looked at the tutorial and I wasn't able to understand how to set these things up so I winged it.