Well I am slowly progressing with Chapter II.
It is at roughly 55% I'd say. My real life has been pretty turbolent so progress is slow.
Heres the status quo:
Chapter 2 is gonna be almost like an addon. A lot of stuff has changed about some agent abilities. Some are gone some new ones will be introduced. A few Skills also changed. Especially the Foreseer got a lot of changes. Some graphics have been changed. Espcially things concerning projectiles. I added a new death animation to most units. There are 2 new races, each has 5 unique units by now. Bioroid also have one new unit. Terrain is at a 30% state but it's obviously the last thing I worry about. One of the 3 planned Bosses is done. 30% of the scripting/dialoges is done. Which is allready an approximate 20-25 minutes of gameplay.
What's left to do (must): finish up the scripting. Adjustments to new race balance after that. (Tricky one because of how the game is going to progress). Some internal changes about saving. (Nothing big) Finish up terrain.
What's left to do (want): A few new Items. Especially Rare ones. Trading system for items. Adjustments of some abilities for more of a mechanical/Biological distinction.
Further Plans (after Chapter II is done): Chapter III (duh) Agent variations. Which I will explain further along the line. Modules. Quite a bit like Gems in Diablo.
That's all I can think of right now. Just to give you guys an idea of my current state of mind about that project. Feel free to ask any questions about the above^^