Just set three points on the map, for where you want the Users to spawn, then go to "Map -> Player Properties" then set the spawn locations for the Users (Player 1-3) at what ever point you want. If you have questions, let me know.
What your going to want to do, is make a Camera with the view you want, then use the trigger to change the camera from Default to the Camera you set. Then you can reverse just by going from the Camera back to the Default. If you have any questions, lemme know.
Could someone tell me how/if it is possible to have a "Saving and Loading" system for a specific map? I'm trying to make an RPG and could use your help, as an RPG really has to have it. Thanks.
This is an amazing engine, but I can't figure out the Multi one, all the triggers are blank. Could you post a guide?
EDIT: For some reason, when I shoot anything (zerglings ect) It does nothing. In the Library it say it's setting to Custom Value to 0.5 for zerglings, but they don't take damage.
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Haven't checked, but did you look in Behaviors?
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I believe it can be done with Galaxy coding. Haven't tried it though, so I can't confirm anything.
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Just set three points on the map, for where you want the Users to spawn, then go to "Map -> Player Properties" then set the spawn locations for the Users (Player 1-3) at what ever point you want. If you have questions, let me know.
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What your going to want to do, is make a Camera with the view you want, then use the trigger to change the camera from Default to the Camera you set. Then you can reverse just by going from the Camera back to the Default. If you have any questions, lemme know.
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Or for that matter, anyone.....
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You can make your own scoreboard and just make it show up, then end the game. But as far as I know, you can't change Blizzards final score screen.
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Umm, looks good.. I'll have to to give this a try tomorrow.
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Could you be more specific? Also, have you tried revealing it via a region?
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Alternatively, you could just make one big region. Depending on your map.
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Your quest Library is pretty awesome, but you really need to make it for 2 players :P.
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Could someone tell me how/if it is possible to have a "Saving and Loading" system for a specific map? I'm trying to make an RPG and could use your help, as an RPG really has to have it. Thanks.
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The Doodads should have, say "Turret" and "Turret(Lowered)", Just look for the "Lowered".
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@SweetZombieJesus and Helral: Quest System :O.
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I'm trying to set a Skybox with triggers, but only one works.... am I doing something wrong?
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This is an amazing engine, but I can't figure out the Multi one, all the triggers are blank. Could you post a guide? EDIT: For some reason, when I shoot anything (zerglings ect) It does nothing. In the Library it say it's setting to Custom Value to 0.5 for zerglings, but they don't take damage.