You need someway of blending in the hydralisk into the rest of the background. The totally black background against it isn't working.
However,terrific job of extracting that render. If you need anymore renders.
This place does it for me.
http://planetrenders.net/
Press M while in 3dsmax to go into material editor. Load the bitmaps you want. Drag and drop the corrsponding sphere ontop onto your model. Make sure "Show Standard Map in Viewport" is clicked in the material editor.
Uh no... Just so that 3dsmax will associate your model with those bitmaps... What EXACTLY are you trying to do? Like which models and which skins??
Cause you're saying that you have no skins whatsoever?? Try to keep everything into one thread btw....
they're in wherever you got the models from but Assets\Textures. Extract that onto your desktop or somewhere. If that doesn't work, press M and then manually link all the bitmaps manually through the material editor.
uh, just saying, you'd probably have more luck posting in korean. Hopefully someone here can read korean. I think we have a few people here who can help out.
I think what's been said above is that someone published a korean map as their own here?? Can you link us to the map in question? If it's uploaded here?
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You need someway of blending in the hydralisk into the rest of the background. The totally black background against it isn't working. However,terrific job of extracting that render. If you need anymore renders. This place does it for me. http://planetrenders.net/
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@LoweGear: Go
everyone knows that beam swords do more damage.. but yeah, that's all it needs really..
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@michaelknives: Go
nah.. just a few awesome abilities. Zeratul has his blink ingame; gundam will his __??
Btw, gundam unicorn is epic..
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was, going to type up a paragraph but w'e. whatever you say.
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That's really good. I think it needs to be reshaped a bit though.. It's sort of a bit weird right now.
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A bit of texturing is required, but you're right, this is really cute.
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Good luck on getting /B to be your personal army and proof read your 32000 word database.
by /B, I was talking about Blizzard of course ;P.
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I'm not sure how much the mods here will like your writing because of it's content, but the style is definitely article worthy.
btw: might want to check this out.
http://forums.sc2mapster.com/general/general-chat/13350-new-rules-ya-feeling-pretty-yet/#posts
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Lol, quite insightful actually. Just curious, how long did it take you to write this up?? It has a good flow to it.
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Press M while in 3dsmax to go into material editor. Load the bitmaps you want. Drag and drop the corrsponding sphere ontop onto your model. Make sure "Show Standard Map in Viewport" is clicked in the material editor.
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Uh no... Just so that 3dsmax will associate your model with those bitmaps... What EXACTLY are you trying to do? Like which models and which skins?? Cause you're saying that you have no skins whatsoever?? Try to keep everything into one thread btw....
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they're in wherever you got the models from but Assets\Textures. Extract that onto your desktop or somewhere. If that doesn't work, press M and then manually link all the bitmaps manually through the material editor.
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I hope someone does blue storm or better yet, araknoid. That'd be toss....
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uh, just saying, you'd probably have more luck posting in korean. Hopefully someone here can read korean. I think we have a few people here who can help out.
I think what's been said above is that someone published a korean map as their own here?? Can you link us to the map in question? If it's uploaded here?
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Just needs something to act as an eye. Otherwise, epic to extreme.