You only need to make the players available in player properties under Map. Set them to user, and when your at the screen move it with your mouse. Also maybe make a game variant also under Map and make a new one name it. Under Attributes set Game Teams to 2.
Changed back to previous version, but still i want to have the answer of this question.
Maybe if people still don'' understand this, in order to attack waves to work you need a computer AI. But this is a 2 player map, if you add the Computer AI instead of Hostile it changes to a 3 player map and that is not right.
In my head it sounded right :) But when you join or creat a game, i don't want the third computer AI to be picked. So that it would be standard Computer or it would not show up at all.
Maybe i need to clarifie this, i made a computer AI but it should not show up when you creat or join a game. How do i fix this? And no it can't be hostile, that does not work with attack waves.
Your missing Condtions, so if a certain unit dies then it will do the action. You just now say if any unit die, spawn 4 scv. You need a and condition, so you put all 4 immortals in the and conditions so after all of them die. Then the will respawn 4 scv.
Leaderbord: did you play the game alone with the AI? Because then its correct. If you played with 2 players then its a bug and need to be fixed.
Wave spawns, well you need so many troops to have a hard map, or else its way to easy. And the lagspikes is not because of the waves spawns. But because of some bugs i had. And needed to fix it with a constant 1sec command to attack. So if you have 200 units on them map. The will all get commands every second. Maybe the trouble is i am not using waves, i don't get how the work at all. Just using the WC3 methode.
That should not be right, and are you sure about this. Because i scaled both infected players with a 5% hp boost every 60 second.
Well i thought nobody would attack that ship in the beginning, maybe should have changed it to 10000 also.
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@devilesk: Go
You only need to make the players available in player properties under Map. Set them to user, and when your at the screen move it with your mouse. Also maybe make a game variant also under Map and make a new one name it. Under Attributes set Game Teams to 2.
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@Darvlok: Go
TEAM 1
Host
Empty
TEAM 2
Empty
Team 2 Empty must be computer, how do i fix this.....
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@Darvlok: Go
Do you guys even understand my problem?
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@Darvlok: Go
Changed back to previous version, but still i want to have the answer of this question.
Maybe if people still don'' understand this, in order to attack waves to work you need a computer AI. But this is a 2 player map, if you add the Computer AI instead of Hostile it changes to a 3 player map and that is not right.
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@Darvlok: Go
Anyone, i need a anwers fast please, my map is online and in good populairitie so going to lose lots of fans if i can't fix this.
I don't want a player to choice a computer controled AI.
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@IceWendigo: Go
In my head it sounded right :) But when you join or creat a game, i don't want the third computer AI to be picked. So that it would be standard Computer or it would not show up at all.
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@Darvlok: Go
Maybe i need to clarifie this, i made a computer AI but it should not show up when you creat or join a game. How do i fix this? And no it can't be hostile, that does not work with attack waves.
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How to remove a computer place in the startup of game.
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@Darvlok: Go
Change Log v1.4
Fixed Refinery Bug Fixed Handicap Bug again Fixed Ghost Added and changed some minor things
You can download the Map at this site: http://www.sc2mapster.com/maps/terran-vs-infected-beta/files/12-terran-defense-vs-infected-onslaught-v1-4/
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@nallooloo: Go
Fixed the lag bugs, and made less spawns and stronger units. Also added bounties Fixed Leaderbord
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nevermind
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@Vlaks: Go
Your missing Condtions, so if a certain unit dies then it will do the action. You just now say if any unit die, spawn 4 scv. You need a and condition, so you put all 4 immortals in the and conditions so after all of them die. Then the will respawn 4 scv.
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Change Log v1.1
http://www.sc2mapster.com/maps/terran-vs-infected-beta/files/9-terran-defense-vs-infected-onslaught-v1-1/
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@nallooloo: Go
Thanks for replay mate.
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@evil0z: Go
Change Array to the number of players you have, including hostile and neutral AI.