Hi Ranak, in the 3.10 update that went live you can disable the B and C keybinds from the settings button at the top of the screen =)
Regarding the revive, are you saying if you right click a hero that is not incapacitated it starts reviving them, or if you use left click from the equipment toolbar? There is a condition that should prevent this, but I'll check it out next time I'm in game.
If you have a damage response behavior on unit A that makes them take no damage, will unit B still take damage? Or is it based on the final damage applied to Unit A?
A heads up that there will be a new "Titan Beacon" calldown coming in the next update. You will only be able to calldown Titans in range of this beacon.
It's primarly for PvP balance, but will come into Co-op as well.
It will be low cost and have a 10 second arming time, the primary purpose is to prevent you from calling down titans directly ontop of enemies in PvP.
Don't worry I've given up on this for the time being, it's not really possible even with triggers without tracking things like the health of each unit constantly.
Wouldn't that be even worse performance, particularly if a large number of units have the buff?
I'm wondering just how much performance impact it would have if your conditions are strict, even using Unit takes damage.. It's not normally an issue on my computer, but lower specs it might.
0
Thanks I'lll look into that revive thing.
0
Hi Ranak, in the 3.10 update that went live you can disable the B and C keybinds from the settings button at the top of the screen =)
Regarding the revive, are you saying if you right click a hero that is not incapacitated it starts reviving them, or if you use left click from the equipment toolbar? There is a condition that should prevent this, but I'll check it out next time I'm in game.
0
Battle for Sky Fortress uses "skyfortress" as the chat channel, if we are online we are in there nornally.
0
Update 3.10 Live!
Hey everyone, a new update, version 3.10 is now LIVE!
You can read the full update notes here: http://www.battleforskyfortress.com/forum/index.php?topic=94.0
New Titan Beacon and the new Medic Tier 3 ability were the focus of this update.
0
There is a small backstory behind the Battle for Sky Fortress, you can read it here: http://www.battleforskyfortress.com/story.php
0
Thanks Void, I haven't had a good chance to play with it more yet but it looks like it won't behave like I want :(
They need toadd a new buff type to handle this better.
0
No worries, thanks anyway I'll give it a try =)
0
Thanks :)
If you have a damage response behavior on unit A that makes them take no damage, will unit B still take damage? Or is it based on the final damage applied to Unit A?
0
Hmm not possible?
0
Anyhow know how to create a buff that shares the damage recieved with the caster that gave you the buff?
Is this possible without triggers?
If not, what's the best process with triggers?
Thanks.
0
A heads up that there will be a new "Titan Beacon" calldown coming in the next update. You will only be able to calldown Titans in range of this beacon.
It's primarly for PvP balance, but will come into Co-op as well.
It will be low cost and have a 10 second arming time, the primary purpose is to prevent you from calling down titans directly ontop of enemies in PvP.
You can join the discussion here: http://www.battleforskyfortress.com/forum/index.php?topic=80.0
0
Hey everyone, a new update, version 3.09 is now LIVE!
You can read the full update notes here: http://www.battleforskyfortress.com/forum/index.php?topic=75.0
Mainly balance and some adjustments in this one, enjoy :). Easy/Medium are a bit easier now, particularly with SuperTank Boss.
0
Don't worry I've given up on this for the time being, it's not really possible even with triggers without tracking things like the health of each unit constantly.
0
Wouldn't that be even worse performance, particularly if a large number of units have the buff?
I'm wondering just how much performance impact it would have if your conditions are strict, even using Unit takes damage.. It's not normally an issue on my computer, but lower specs it might.
0
Yeah might do that. Can't beleive you can't do a 1:1 mana shield without triggers. Makes me sad :(