Hi. Everytime I startup the galaxy editor just before its done loading it gives me an error saying:
ACCESS_VIOLATION (0xC0000005)
occurred at 0023:0101FC49. The memory at '0x006502CE' could not be read.
This is stopping me from doing any thing in the editor! Please, please help!
Whoa, Purely amazing. Might i ask are you going to put these in a map we can all play because i don't think i can ever do anything like that. The game-play is epic! Nothing like i have seen before, carry on good sir :D.
none of the units are getting damaged when i shoot them whats wrong? I dont know what the custom value is. and it looks like the registering trigger isnt woking. but it worked in my previous map
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No problem. And yea i did fix 2 :o lol
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Hi. Everytime I startup the galaxy editor just before its done loading it gives me an error saying: ACCESS_VIOLATION (0xC0000005) occurred at 0023:0101FC49. The memory at '0x006502CE' could not be read. This is stopping me from doing any thing in the editor! Please, please help!
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Whoa, Purely amazing. Might i ask are you going to put these in a map we can all play because i don't think i can ever do anything like that. The game-play is epic! Nothing like i have seen before, carry on good sir :D.
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Update: Fixed ALLOT of spelling mistakes
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wow, epic :D ur on EU right? lol
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Kewl!
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Update: added pictures
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ok :) thanks
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nevermind i solved the problem by editing the custom value trigger for my custom units :) Thanks soo much for the trigger will put credit in my map
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This may be such a win if you really try. Truly looks epic :D . A really nice idea too :P
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hi is there a way to make your units gun show?
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@s3rius: Go
yea doom music would be awesome :D
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Looks good i like how you make the doom character into the game. would be a front pager if done good and by the looks of it, its cool :D
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thanks for the comments nasters, but can i have replys about the tutorial? Like oh nice tutorial but needs pics or something
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none of the units are getting damaged when i shoot them whats wrong? I dont know what the custom value is. and it looks like the registering trigger isnt woking. but it worked in my previous map