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    posted a message on [Introduction] - Swarm Defense

    well, i did a lot of updates recently, but the last one is just awesome! i think the map got way better now! if you guys wanna chekout i did too a New Teaser video for it

    check it out ;) cool stuff

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    yeah, it was kind of a surprise to me, even on LA server i didnt know until i look myself, then 2 weeks later they got my map featured on US server, and i found out about 1 week later! i did the translation but a lot of people are already angry :P

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    wow, thanks!

    i didnt know about that! gonna read it right now

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    yeah, as far as i know, thats it really, same Database but, Swarm Defense was featured in LA server about 3 weeks ago, its the same 3 maps US server have featured right now, then, something about 1 week ago , i did implemented an english translation on my map, i dont know if its because of that, but i think thats why they put my map on "Featured" on US server...

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    do you guys know how long Swarm Defense is Featured? (i didnt know until today)

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    wow! i didnt know about that! i thought it was featured only in LA! wow! that was new to me! really cool! really really!

    really nice! so your guys can try it out! ^_^ (need to go to work now, see ya)

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    lol, the map is only featured in LA servers

    but as far as i know, maps from LA servers can be played in US servers, (the oposite as well) cause i know some people from USA, who played swarm defense with no problem. but to do that, you need to search for it, creating a game, and then write on the search bar, and you should find the map this way!

    if you cant even this way, please report to me right away! thx for your time ^_^

    Posted in: Map Feedback
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    posted a message on [Introduction] - Swarm Defense

    well, dont know if you guys played or not, but, i added an option to choose the language, you can choose Portuguese or English!

    and, if you want to play it on US servers, you will need to search for it (in the search bar when you creating a game)

    well, thx anyway!

    Posted in: Map Feedback
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    posted a message on How to change Data stuff with triggers?

    i want to change the text from buttons that are in DATA, but i want to do this using triggers, because i want to change the language of my map enabling the player to choose. so if he choose english, i need to change the abilitys buttons text, to english

    it is possible?

    Posted in: Miscellaneous Development
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    posted a message on [Introduction] - Swarm Defense

    Hello everyone

    I was fearing about posting my map here, because I do not know if people would like it or not, but my map ended up being well received in Latin servers, even if the map being written entirely in a foreign language, I decided to show you guys here the my map, which you can consider today the best map of latin america.

    I'm working on this map since the official release of Starcraft II, and continue doing updates today. I think the map has reached a level that I can now try to get this map for the rest of the world.

    the map is based on a typical defense map, where you build your base, and defend against the waves of zergs, this is the "Defense" mode But the innovative point of the map is the "Swarm" mode where you must choose the units that will be sent the next wave, with various skills such as invoking kerrigan, calling nydus, rain of Zergs and more, as well as several different types of boss to choose from. and thus we have the mode "Swarm Defense" that is 2x1, a player with the offensive side and two players to the defensive side! (can be 1x1 with no problem)

    well, without further ado, I hope you enjoy the map, I really struggled to get leave it as it is now, and i hopefully expect tips to improve the map, and constructive feedback! and then maybe i do a english version too.

    if you want to take a peek: Teaser:

    Posted in: Map Feedback
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    posted a message on avoid ability to be used on area

    i made an ability who spawn instantly a nydus worm, and the nydus begin to spawn units, thats all right, then, i made this ability to player be able to choose where he want to spawn the nydus, but the thing is, i want to make the nydus spawn only in a determined area, and other areas cant! example: the zergs want to spawn this nydus only on terrans base, and zergs cant spawn outside terrans base!

    theres a way to do that?

    Posted in: Miscellaneous Development
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    posted a message on show damage in button per level

    well, i look around the forum, but didnt find anything about that... so im trying to do a description in my ability button, showing the exactly amount of damage, so im using <d ref="Effect,TossGrenadeDamage,Amount"/> but then, i did it a Lv ability, so theres a way to show the actual dmg of the ability? the lv 2 use the effect TossGrenadeDamage2, and so on to the lv 5

    is there any way to do that with only a unique button?

    Posted in: Data
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    posted a message on Tutorial Request

    i think a AI tutorial should be really awesome

    Posted in: Tutorials
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    posted a message on Using IA to defend a structure

    well, I want to make a map that you build your base like a normal game "Melee" only that the goal is to defend an artifact in the middle of the stage that belongs to player 1, then, if player 2 is not active, the computer play for him, so i did it just fine, then, computer starts to build things, collect everything, but it does not protect the artifact, it builds some air units and stands at the base, and keep there, if any enemies atack him, he protect himself, but does nothing about the artifact

    I want to make the computer build things and make soldiers and protect the artifact, nothing more than that, simply to protect the artifact and continue creating units whenever possible,until the end of the game!

    Posted in: Miscellaneous Development
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    posted a message on Using IA to defend a structure

    noone? T_T

    Posted in: Miscellaneous Development
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