It kind of already is.... I'll explain in detail....
that's what works:
Building M(ain) is the first building and can morph into two different buildings so far... then the next building can just evolve(morph) into one more
M>>A1>>A2>>A3>>A4>>A5
M>>B1>>B2>>B3>>B4>>B5
Now, the problem is the third morph.... when I add another possible choice for M to morph to another building, there it crashes
M>>C1 -> Crash
- Everytime it morhpes it becomes a totally new building.
- It just occurs when I actually add the ability to the building....
- And it's a Mod, not a map.... if it's relevant in any way....
I can't find a thread regarding this problem, so excuse me, when there already is a thread I just can't seem to find.
I created many morph abilities so that a building can morph into several other buildings depending on what the player chooses.
So.... it went all great until I added one more. Then the game began to crash in the loading screen. I tried some things but I haven't got a solution yet....
Game does not crash, when I delete another ability, so I guess there has to be some sort of limit? I think I am at 10 now (just counting the morph abilities).
Then I tried to add this Mod to a map and make changes in the map then.... same problem.
Oh and it does not crash, when the abilities are not added to the building....
Maybe anyone has an idea? Or another way to replace the buildings without using triggers and instead of using the morph abilities....
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congrats to bleh ;)
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Team Name: Need a Maker
Captain: Shinigami.681
Player 2: Tyrium.714
Player 3: Cassim.791
Player 4: loloplo.677
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Do all members have to be registered here on mapster, or is it sufficient that just the "leader" is?
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No surrender.... BUMP
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kinda in the mood of crying ;..;
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.....bump..... once again....
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@Darknuke1987: Go
negative.....
remade the ability -> crash
then remade unit, actors, models and again the ability -> still crash
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Further tests.....
Marine morphs perfectly into tank, reaper or marauder.... so there shouldn't be a problem with the three morph abilites on one unit....
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bumpedy boo....
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@Molsterr: Go
It kind of already is.... I'll explain in detail....
that's what works: Building M(ain) is the first building and can morph into two different buildings so far... then the next building can just evolve(morph) into one more
M>>A1>>A2>>A3>>A4>>A5
M>>B1>>B2>>B3>>B4>>B5
Now, the problem is the third morph.... when I add another possible choice for M to morph to another building, there it crashes
M>>C1 -> Crash
- Everytime it morhpes it becomes a totally new building.
- It just occurs when I actually add the ability to the building....
- And it's a Mod, not a map.... if it's relevant in any way....
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@Shiny45: Go
bump tz bump bump tz.....
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Bump..... please help
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@BuuGhost: Go
I don't quite understand....
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I can't find a thread regarding this problem, so excuse me, when there already is a thread I just can't seem to find.
I created many morph abilities so that a building can morph into several other buildings depending on what the player chooses. So.... it went all great until I added one more. Then the game began to crash in the loading screen. I tried some things but I haven't got a solution yet....
Game does not crash, when I delete another ability, so I guess there has to be some sort of limit? I think I am at 10 now (just counting the morph abilities). Then I tried to add this Mod to a map and make changes in the map then.... same problem.
Oh and it does not crash, when the abilities are not added to the building....
Maybe anyone has an idea? Or another way to replace the buildings without using triggers and instead of using the morph abilities....
Really hope to get this fixed soon
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Amazing. I love it. I want a whole collection xD keep it up ;)
and instructions would be just great.