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    posted a message on [Release] Catalyst

    can u please release this on the US servers? it looks awesome and i wanna try it out :)

    Posted in: Project Workplace
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    posted a message on [Data] Working with Beams (Beginner Difficulty)

    wow thx guys! both ProzaicMuze and arturusfury! lookin really good, thx again!

    Posted in: Tutorials
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    posted a message on Question about the editor, and some other noob problems XD

    Idk if this is the right place to ask but just wondering, because i made a test map with a unit that has the beam effect from one of the tutorials, and also put the site operations thing on the unit too, so took me about 4 hours (its sad i know -.-), anyway i obviously dont wanna redo all that, but this is only a small test map, i was wonderin if its possible to move just that unit along with all the effects, actors and stuff to another map, without doin the copy and paste. Thx

    also off topic problem, but during the beta i could play everything on high except terrain and physics, and now that the game is out i cant even play it on medium. so i tried lowering everything to low (fps: 15-20), even the resolution to the lowest (1076 x 800 or something like that), and to my surprise the fps did not change at all, still at 15-20 fps. which is weird... does anyone know what can cause this? thx

    my specs r nvidia geforce 8800m gts, core 2 duo at 1.83 ghz, 4 gig ram, and 64 bit vista... (i know this isnt the best specs ever but like i said during the beta it ran fine with almost everything on high) so anyone has any idea what's goin on? thx in advance for any help!

    Posted in: General Chat
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    posted a message on [Data] Working with Beams (Beginner Difficulty)

    Off topic question is there anyway to make it so that the marauder can have the trail behind him when he walks just like high templars but with his own image? thx!

    Posted in: Tutorials
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    posted a message on [Data] Working with Beams (Beginner Difficulty)

    So i did this with a marauder, the attack works but when he fires it he just stands there, not the usual "bring his arm up then shoot", the beam just comes out of his stomach -.- with him standing still. Is there any way to fix this? thx!

    Edit: nvm toyed around and figured it out :) just did the attachment launch thingy XD

    Posted in: Tutorials
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