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    posted a message on World of Warcraft Model (M2) Importer for 3ds Max

    This is really awesome =D Im not sure if im doing something wrong but uv maps for characters seems to be off, creatures work perfect :s thx for the awesome tools!

    Edit:, found out how to fix my problem, you need the "combined" texture u get when exporting as .obj or similar, not the ones you get by exporting all textures, that one fits the models uv cordinates. great tool NiN!

    Posted in: Third Party Tools
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