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    posted a message on [Release] Shape Wars - BlizzCon Contest Map

    lolol this looks amazing

    Posted in: Project Workplace
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    posted a message on Level Up bound to be loved

    All of you complaining about random stuff.. has anyone here even played level up bound on brood wars?

    This bound is nice, need more levels though. 100ish would be good(like the original one) A bit too easy i think atm.

    Posted in: Map Review
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    posted a message on A map above the clouds

    this looks really really nice

    Posted in: General Chat
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    posted a message on Headquarters

    looks like an advanced version of wc3's click defense

    me like very much

    edit: In your tutorial it says something like this "the fuller the damage meter is, the more damage is delt" i believe it should be dealt.

    Posted in: Project Workplace
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    posted a message on [Retribution TD] Now on Battle.net

    cant sell OR build during rounds now.. wtf is wrong with you. this was the last time i play your td since you ruined it. i wish i could still play older versions.

    Posted in: Project Workplace
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    posted a message on [Retribution TD] Now on Battle.net

    Ok so i'm going to have to ask you why are you removing the fun stuff out of your game... first you fuck up bottom by making you unable to wall all the way.. then you remove selling during rounds so you cant have fun doing the pathing trick... Also removed the ability to play 1v1 (did this with my friend, we would each go bottom) by disabling spawns when someone isnt there/left... now we get a super cool single spawn which is easy as hell even on unpossible....

    Also why can't we play it through when the other team dies.. it always piss me off when the whole other side leaves and we can't keep going because of that

    I feel like the way the waves are spawning right now is fine, but they should not be disabled when someone leaves.. or at least put a vote be like "solo" "team" and then spawns don't get disabled

    feels like this map was better 4-5 days ago before you changed so much shit...

    Posted in: Project Workplace
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    posted a message on Valve releasing DOTA ?

    Of course i know what they are and i've played them, i'm just saying, they are AoS games. Even if they look like dota in some ways, would you say that call of duty is a counter strike clone with better graphics? You can find the same guns!

    Of course i know where you are coming from but i still don't agree calling those games dota clones.

    Posted in: General Chat
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    posted a message on Valve releasing DOTA ?

    Because they are stupid :O

    Posted in: General Chat
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    posted a message on Valve releasing DOTA ?

    FFS stop calling them dota clones, they are AoS style games, not dota clones.

    Posted in: General Chat
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    posted a message on Valve releasing DOTA ?

    Eww icefrog is the biggest douchebag of all time.

    After having beta tested for him in the past, i can officialy say that i am disapointed in valve today.

    Quote from tigerija: Go

    That's old new...

    Valve is knows of that. They also hired Counter Strike maker back in he days.

    IMO, Valve is now better developer then blizzard.

    Icefrog isnt working on league of legends. First DoA maker is. Guinsoo. IceFrog took Guinsoo's DotA map.

    I think DotA was firstly created in SC...

    First dota maker was eul, on RoC, just sayin It went : eul - guinsoo - icefrog(the douchebag)

    DotA is an AoS (Aeon of Strife, people need to stop calling maps like these dota, because they are not dotas) and yes, AoS was on starcraft.

    Posted in: General Chat
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    posted a message on To those making a TD

    I didn't know where to post this but this will have to do.

    If you make a td PLEASE KEEP PATROL ON THE BUILDER.

    God its so annoying when i cant mess around with my builder. I don't see the reason to remove it anyway. Thanks

    Posted in: General Chat
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    posted a message on SCII DotA: Storm of the Imperial Sanctum: Beta Testing

    Glasse.392

    i'd like to help

    Posted in: Miscellaneous Development
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