Making this inquiry both on behalf of a friend as well as with my own personal interest.
Is it possible to save a map's state such that you can go to a specific edge/location of the map after killing three Zerglings there, load another map [Map 2], and then go back to Map 1, and the three Zerglings there still be dead?
Granted its a pretty loose example but can it be done?
milkshape does not have what it takes for modeling in sc2. Blender looks to be a better option.
Doesn't have to be the modeller, merely the tool in the pipeline to get the art from another program to SC2. This is the most common use of MS3D, not as a modeling package but as a tool used to allow programs access to a wide variety of other file formats.
0
Making this inquiry both on behalf of a friend as well as with my own personal interest.
Is it possible to save a map's state such that you can go to a specific edge/location of the map after killing three Zerglings there, load another map [Map 2], and then go back to Map 1, and the three Zerglings there still be dead?
Granted its a pretty loose example but can it be done?
0
@BlinkHawk: Go
Doesn't have to be the modeller, merely the tool in the pipeline to get the art from another program to SC2. This is the most common use of MS3D, not as a modeling package but as a tool used to allow programs access to a wide variety of other file formats.
0
Are there any plans to develop a similar set of plugins as a standalone program or for other 3D applications [e.g. MilkShape 3D]?