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    posted a message on Sniperz ProMod (CTF)
    Quote from ST4RKiLL3R: Go

    Want me to make you a loading screen mate, or a logo or something?

    sure man everyone can help :P

    Quote from avogatro: Go

    is this capture the flag? well i think it is too simple and u never showed the cloak... and i would play in the upper team and hide behinde some thing. It is boring, and if more then 30% people do that, game become boring.

    u can remake counter strike if u like

    add some ability. what about blink? or illusion?

    i did cloak.. i did capture the flag.. both teams have camera facing the other teams base so everyone can hide behind trees and stuff same way. when you are hiding uve less line of sight so if other ppl are concentrated they will hit you even if u are behind trees and stuff..

    its all about who uses the character better .. who is faster.. who is smarter .. whats the team with more team work think thats fun .. but ye maybe its still too simplebut if you play it with friends its fun

    and i was thinking about other abbilities illusion could be nice a little illusion to fool other snipers maybe ill try it to see how it works in game.. i want to try everything ppl suggest but i need help

    Posted in: Project Workplace
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    posted a message on Sniperz ProMod (CTF)
    Quote from Pimpmunkeh: Go

    <<reply 2531

    Snipers too me was a fun paced twist on the usual, but it didn't really hold my attention for too long. I really loved how your could in'a sense; hone a few micro skillz with it; namely keen-eye spotting and accuracy clicks. I preferred WC3s rendition of Paint ball though, where the weapons were capable of being dodged, had collision (so they could impact terrain/unintended targets) and a few power ups to keep things going. It seems kind'a rough to improve much upon the old snipers maps without really just making it a rehash of the new "Bounty Hunters", however. I mean, I'f love to see Snipers SC reborn and evolved, but it's almost stuck in the same rhetoric as Starcraft itself is in; it HAS to use a set game play model; that's what made it great in the first place. Deviate too much from the standard old UMS Snipers game play and that map ceases to be a Snipers map and becomes something else. Kind'a blows. Good to see that this map still maintains it's roots, despite how much I wish it could change into.

    i know what you mean its so hard i kinda like feel i want to add more stuff but i want it to be snipers so it has to be simple.. i think ill try to make this one simple has it can be with lot of micro tactics.. and maybe try to do another version with projectile shots different skills and different kind of snipers i dont really know i would like some help though..

    but right now i think this is the way to go everyone just trying the editor and making all sort of maps filled with skills and heroes and sometimes it really doesnt work good cause its just too much and people end up just using same stuff so i think keeping it simple and enjoyable is the way to go

    Posted in: Project Workplace
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    posted a message on Sniperz ProMod (CTF)

    was playing with some guys a while ago and they gave me idea to penalise teamkills and to add EMP to counter cloak so i added it cause i think it will add more tactic to the game :)

    Posted in: Project Workplace
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    posted a message on Sniperz ProMod (CTF)
    Quote from Sixen: Go

    I love the map :D.

    really ?? :$$$

    im not realy realy happy with it right now i allways want to make stuff better but at same time i want to keep it simple so sometimes i dont really know what to do xD

    thanks for the first page btw i wasnt expecting it since this is a really simple map :P

    i still need someone to publish it on US and also if someone loves snipers and wants to help everyone is welcome i would love some nice terrainer cause i really didnt spend much time on the terrain..

    Posted in: Project Workplace
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    posted a message on Sniperz ProMod (CTF)

    cmonn i need help xP

    Posted in: Project Workplace
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    posted a message on Sniperz ProMod (CTF)

    Sniperz ProMod

    I loved the old sc1 snipers so i made my own snipers map :P i need people to give suggestions and i need help to test it.

    I want to keep it as simple as possible but with fair and skilled gameplay loading

    Video (this was the first game with more than 1v1 lol after this i went to fix some stuff already :p like the shooting):

    Embed Removed: https://www.youtube.com/v/McUK7_IWo_g?fs=1

    Sniperz pro mod

    GizmomcS . 774

    Posted in: Project Workplace
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    posted a message on yet another...CARD GAME!

    i really like your map keep updating it :PP

    Posted in: Project Workplace
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    posted a message on Sniperz ProMod
    Quote from ResolveHK: Go

    @GizmoPT: Go

    Glad others are keeping the snipers alive. I'm on US realm and i've sort of meshed Snipers style gameplay with class-squad-tactics based objective gameplay. Think Battlefield 2 + sniperz.

    oh very nice :P i think in EU no one really plays much snipers in sc1 i was allways playing it in US East xP

    its a shame i cant play in us now :(

    Posted in: Map Feedback
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    posted a message on Sniperz ProMod

    In SC1 sniper maps were my favourite map so i decided to make my own sniper map just for fun in SC2

    for those that dont know

    You control a ghost(sniper) and you've to press A and lick on enemy to kill him in a 1v1 2v2 3v3 4v4 Capture the Flag match

    i want to keep as simple as possible dont know if i should had more units after you get certain kills cause in sc1 it kinda ruined the game cause you were in front and would get better unit so dunno..

    its still pretty fun you've to be really fast and stealth and use cloak wisely hdie behind trees so i think its cool xP

    im having a really hard time finding people to play it with me to test and give suggestions..

    search sniperz or sniper or promod wtv works xD

    Its published on EU my name is GizmomcS 774 http://www.teamliquid.net/forum/viewmessage.php?topic_id=181879

    ss

    Posted in: Map Feedback
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    posted a message on Concept map - Need input.

    it looks a very fun map..

    maybe add more lines for more players and make it with teams 2v2 or 3vs3 or maybe free for all will people switching lines..

    and for each unit that survives the player would get points xP

    Posted in: Project Workplace
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    posted a message on [Suggestion] DragonCraft Remake

    Download Link: http://www.staredit.net/files/183/

    DragonCraft

    Someone should really remake this map. It was my favorite map in SC1 its like a battle craft or a nexus wars.. but it works by turns and each team has a base.

    you can buy defenses for the base special units heroes etc.. each turn all the units each team bought all battle each other..

    i would love to have this is SC2 cause it sure is better than nexus wars and battlecraft xD and more fun xP

    Posted in: General Chat
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    posted a message on Nexus Word Wars was banned

    make a Nexus Math Wars lolol only math think it cant get banned xD

    but ye i cant believe blizzard banned the map for that

    Posted in: General Chat
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    posted a message on [Contest] (SC1) Legacy Melee Remake

    work in progress xp (4) Water Edges

    Water Edges SC1 Water Edges SC2

    waaa

    Posted in: Project Workplace
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    posted a message on The Easter Egg Screenshot thread

    Brokeback Mountain Brokeback

    Super Bowl SuperBowl

    Blue Screen of Death (BSOD) bluescreen

    bluescreen

    lol

    Posted in: General Chat
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