Using this thread as an excuse to finally learn the mapping tools a bit more.
most recent update;
white = rocks pink lines = brush pink dots = xel naga towers blue/gold = minerals
the one blue/watery spot probably wont be water..but some other movement blocker (like small elevated area with a statue)
Definitely needs a lot of work, but figured I'd post some early WIP shots. The texturing will likely take a while since I plan on doing it in similar style to a texture test I did with the editor a while back;