also, to those of you that I've talked to I've created a team here on sc2mapster that includes all of you. feel free to post anything you come up with there so we can get to work!
attention members of the team thus far: if you read this, START BRAINSTORMING! we really need some solid groundwork as far as concept work goes (character bios, abilities, specialties, mission themes) before work can really begin to get underway, so get creative! please pm me with all ideas you may come up with, and if you've contacted me but I've yet to tell you the general plotline then please request that I do so so you too can contribute to the framework of our project! remember, the more ideas put forward, the better the storyline and such will be. so get to thinking!
send me a PM guys if you are interested, it is a bit easier to manage and discuss the project individually. irc is also good :P
as for the 10 mb limit, i believe that means we simply won't be able to publish this on bnet or at least have to publish it in chunks, which is fine with me. and we have decided that the storyline will be at least within the starcraft universe, though likely not related to the plot
bump, me and mozared have developed a pretty good backstory for the entire thing but i'm not sure I want to divulge what we have so far. however, if you are interested in the project, i'd be happy to share it with you. i'm fairly pleased with what we came up with :P
for an epic campaign made in GE entirely, like the actual sc2 campaign was. storyline will take place in the starcraft 2 universe, but will be unrelated to the overall plotline. some of the things that will be included in the campaign would include :
an in between missions menu with upgrades perhaps and research
a nonlinear mission system
a few decent cinematics, obviously not the quality of those in the campaign but engaging nonetheless
a handful of custom models, nothing overboard but enough to reinforce the campaigns environment
perhaps some voice acting if we're just feeling badass
anyone who would be interested in this project can pm me here, say something in irc, or post here, or mail me a letter of application (just use my realID)
personally, I am good with the trigger editor but prefer making terrains and I've recently learned to make and use custom models
also, most of the organization and planning will be done primarily in irc, optimally, so if you want to join up I suggest using sc2mapsters irc
P.S. I've made a team here on sc2mapster for the project
don't know why the model is appearing this way, i've tried several thing but still coming up with this... any pros have any clue as to why a texture would get fucked like this?
I just came up with a brilliant minigame while i was flipping through the map textures. I looked at space platform and remembered Space Invaders. I decided to start getting to work and it looks great! Although it is similar to the original, there are many changes. 1st, it's like a TD game except that you have a Hero, Phoenix, that levels up so you can defeat the space invaders faster. 2nd, I made it so you have complete control of your phoenix, and your bullets are shot individually. 1st you fight terran forces, then you fight zerg, and finally, protoss. I called it!
so that'll be what, your 4th submission in less than 24 hours? o.0
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amazing! i want in on this
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also, to those of you that I've talked to I've created a team here on sc2mapster that includes all of you. feel free to post anything you come up with there so we can get to work!
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attention members of the team thus far: if you read this, START BRAINSTORMING! we really need some solid groundwork as far as concept work goes (character bios, abilities, specialties, mission themes) before work can really begin to get underway, so get creative! please pm me with all ideas you may come up with, and if you've contacted me but I've yet to tell you the general plotline then please request that I do so so you too can contribute to the framework of our project! remember, the more ideas put forward, the better the storyline and such will be. so get to thinking!
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because that's dumb
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send me a PM guys if you are interested, it is a bit easier to manage and discuss the project individually. irc is also good :P
as for the 10 mb limit, i believe that means we simply won't be able to publish this on bnet or at least have to publish it in chunks, which is fine with me. and we have decided that the storyline will be at least within the starcraft universe, though likely not related to the plot
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bump, me and mozared have developed a pretty good backstory for the entire thing but i'm not sure I want to divulge what we have so far. however, if you are interested in the project, i'd be happy to share it with you. i'm fairly pleased with what we came up with :P
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for an epic campaign made in GE entirely, like the actual sc2 campaign was. storyline will take place in the starcraft 2 universe, but will be unrelated to the overall plotline. some of the things that will be included in the campaign would include :
anyone who would be interested in this project can pm me here, say something in irc, or post here, or mail me a letter of application (just use my realID)
personally, I am good with the trigger editor but prefer making terrains and I've recently learned to make and use custom models
also, most of the organization and planning will be done primarily in irc, optimally, so if you want to join up I suggest using sc2mapsters irc
P.S. I've made a team here on sc2mapster for the project
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are you trying to trying to fit an image on a billboard?
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spoilzerz
leviathan is also on the last mission if you choose to do the nydus network mission
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go to your closest store, pre-order another one as in-store pickup, then return the one that ships to you as soon as it ships
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http://img189.imageshack.us/i/fuckedgoomb.png/
don't know why the model is appearing this way, i've tried several thing but still coming up with this... any pros have any clue as to why a texture would get fucked like this?
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so that'll be what, your 4th submission in less than 24 hours? o.0
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yeah what's this all about...
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i have the razer carcharias, they are pretty damn comfortable and have great sound + ultra long cable
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goomba.275