• 0

    posted a message on Graphical bug

    I am really interested in custom mapping for Starcraft II, but when I open the editor, everything appears to be fine. That is, until I try doing anything.

    Once I've opened it, it starts with a blank map, but if I place any buildings, units or terrain, it causes a strange black artifact in the drawn model. It also does not allow me to zoom out because it turns the viewer black and when I try to zoom in, it does the same thing when I zoom back out again.

    I do not think this has anything to do with my video card, because Starcraft II runs perfectly fine in game.

    Posted in: Galaxy Editor Bugs and Feedback
  • 0

    posted a message on 0 Mineral patch ramp block

    @ghoohg: Go

    Obviously, you don't get it.

    It's a puzzle I assume. If he's already holding minerals, then he can't mine another patch to open more "gates".

    Posted in: Miscellaneous Development
  • 0

    posted a message on Warhammer 40 000 Conversion Team

    Once I get back on my computer (after passing summer school...) I may be able to mess around in the terrain editor and pull up some interesting terrain for you. I'm very interested in your map development and I think it's a wonderful idea.

    I'll post here again if I am able to fill the position.

    Posted in: Team Recruitment
  • 0

    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum

    Zealot Hero: Commandant Vyce Type: Psionic Role: Tank, Ganker

    Abilities: Furious Charge: Vyce uses his high-powered legs implants to gain massive speed, launching himself into the enemy. Vyce uses the "Zealot Charge" as well as inflicting extra damage and a short stun to the targetted enemy. Higher levels increase stun duration and damage inflicted.

    Psionic Push: Vyce, having trained his mind over his many years of service, has gained the psionic abilities of a high templar. Vyce unleases a blast of force, knocking all nearby enemies back and causing a short stun. Higher levels decrease cooldown and increase duration of stun.

    Masterful Technique: Vyce goes into a combat trance, increasing attack speed by 75% for 10 seconds. After 10 seconds, Vyce's attack speed is lowered by 50%. Levels increase attack speed during rage and reduce speed loss after rage.

    Mirror Image: Vyce uses his psionic powers to create 2 artificial copies of himself. These copies do 35% regular damage. Copies will disappear after losing all health or after 30 seconds. Higher levels increase duration of copies.

    Wrath: Vyce unleases all his fury and explodes into a ball of psionic energy (knocking back nearby enemies of course). In this form, Vyce inflicts 100% extra damage and is invincible, but after 15 seconds, transforms into a totally drained, nearly powerless version of himself for 45 seconds. After that Vyce will return to his original form, with the same health % as in his weak form. (Higher levels may increase duration of powered up form).

    Posted in: Project Workplace
  • 0

    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum
    Quote from galicae: Go

    Why not name it the Broodmother? I don't think anybody would mind, and it's really appropriate.

    I think either would work, I was just was attempting to avoid a likeness to the previously mentioned spider.

    Posted in: Project Workplace
  • 0

    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum

    Queen Hero: X'ia the Birthmother Type: Biological Role: Damage/Support

    Abilities: Hatch: Allows the Birthmother to hatch the following player-controlled "minions". (Writing in brackets displays relative energy cost). Level 1: Zergling: Hatches two. Approx 5 seconds. (Approx 25). ; Level 4(?) Hydralisk: Hatches one. Approx 12 seconds. (Approx 45). ; Level 7(?) Roach: Hatches one. Approx: 12 seconds. (Approx 55).

    Burrow: Allows the Birthmother to burrow, protecting herself and her eggs.

    Mother's Touch: Heals the target (minion, player etc.) of X% of their health. X increases with level.

    Ultimate: Creates a blast of life energy, inflicting X damage to targets nearby and healing X/2 health to all allies nearby. X increases with skill levels.

    Posted in: Project Workplace
  • To post a comment, please or register a new account.