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    posted a message on StarCraft II 'Wings of Liberty' - Fan Video

    Blizzard Combat Scene are Incredibly Epic. The Cut Scene Units are such as it looks like a true movie. REALLY REALLY WANNA LEArn ahow to do such scene with the Galaxy Editor Tools.

    +1

    Posted in: General Chat
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    posted a message on [Video] Warring Factions (space rts)

    1st idea. Something cool would be to have an intern view of the planets. Like if you double click on ID: 86, you have a global view of your planet :) You could see your principal building on it and build new one. Don't forget capital ships, which increase the total number of ships you can control.

    2nd idea. There should be a master planet. A planet where you emperor would live. If that planet is destroyed you die and your planets become neutral hostile. You could designate a new master planet which would remplace the last one. Master planet would produce extra ressources and have an extra one, Diplomacy. Diplomacy count on the number of planet on your control and the number of concellors. Diplomacy would count concellors on every planet. The extra ressource could be used to increase a threat system. The more diplomacy their is on your planet and the smaller the threat sistem is.

    3rd idea. The Threat sistem :P The threat sistem is a constant number. It indicate how pirates want to attack you. The bigger the Threat sistem is, and the more pirates attack you will have.

    4th idea. Mercenaries By using dialog, you could load some mercenaries ship, rentable one, that would attack an enemy planet for you. The enemy couldn't know who did the attack, so pirate and mercenaries become usefull.

    5th and last one. Technology A spy/radar technology. The spy increase you chance of discovering ruined shpi on the space, which give some minerals/gaz. It can be used to send spy drone on enemy planet saying how much ships their is on their control and ressources owned ect... Radar would increase the chance of discovering enemy drone and destroying them. it would also increase the line of sight of all your capital ships and planet.

    I got even more ideas for your 3d space map, it could become a sc2 must wanted! serioulsy, good luck.

    Posted in: Project Workplace
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    posted a message on Wild Aiurfrica (Early Stages)

    animals battles!!!!

    Posted in: Project Workplace
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    posted a message on Prozaic's Data Editor Tutorials (Week 1)

    I saw one of your tutorial and looked at the uberlisk. It look nice, but i would really need an experienced guy the teach me how to create some boss fights where there is Custom missiles projectiles firing from an attachment point and some meteor fallling from above.

    And also so new weapon for my marine hero :P (Shotgun, pisto, chaingun O_O)

    Posted in: Tutorials
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    posted a message on 3D Modelers Review this thread
    Quote from tigerija: Go

    I will be making loads of models for community. At least that is my plan.

    Go for it!! :P Is you map a robot wars? Or are you remaking Rise of Nation Rise of Legend Vinci Tribe?

    Posted in: Artist Tavern
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    posted a message on Castle Fight like map - Seeks Icons/Effects Artists

    Enrage is so.. wonderful !!!

    Posted in: Team Recruitment
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    posted a message on SC: Survivors Cinematic

    IMPOSSIBLE DAMN, SO, WoW!!!! It's attract our attention, i got feelings watching it man! Wow.

    Can't beleive you've done this with the GE!!! AMAZING JOB! That's just so crazy.

    You gave me the fate of creating a campaign myself. Starcraft 2 wings of Liberty vitality=10 years Starcraft 2 Wings of liberty+Fans Made Map and Support vitality=For Ever and Ever

    Posted in: Project Workplace
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    posted a message on Detailed Earth

    don't know where you took that map fom, but the Quebec territory doesn't look that way AT ALL. Beside this, it's a great map.

    Posted in: Terrain
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    posted a message on [Contest] Wallpaper - Vote 3/3

    @BrogMaN: Go

    Dunno but that is kind of weird

    Posted in: Project Workplace
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    posted a message on [Contest] Wallpaper - Vote 2/3

    @vjeux: Go

    peq peq peq peq peq peq!!!!!

    Posted in: Project Workplace
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