wanna see what happened with Blizzdota.
Killin Kerrigan with a blademaster :D
But I won't participate to Blizzcon for one reason, I dont't want any spoil.
@h34dl4g kk I get what you mean. Like sending a mass message to all our friends wouldn't be enought to have them join in, because they can't target YOUR map in particular. For them to join, you must send them invite all invite one per one.
Is that what you meant?
If so, what do you suggest?
EDIT: Just want to add that I'm happy with the actual custom map system and I find it better than wc3 one. I won't describe why, that's my opinion.
@BoldlyGo: Go When you change the lighting of the map between day and night you could apply or remove custom made upgrades or buffs from every unit on the map. Or at least ones that would be affected by a day/night cycle. For a more incremental effect you could use stacking buffs and increase/decrease the amount stacked in accordance with the time of day. Behaviors (like the buffs) can also be linked to actors, so you could do things like add flashlight actors to vehicles during the night which extinguish themselves when it becomes day.
Exactly :D
Dunno if you played the campaign, but Tychus Findlay had that flashlight linked to it's weapon. While opening a map in the editor, you can switch to CAMPAIGN maps and search for some stuff in there. Much stuff to learn is from already made maps.
by days on the moon, you mean a rotation on it's own axis? When the moon is located behind the earth, which happens often, the sunlights can't reach it, such it's all darkened. When it's on the side of the sun, more than half of it's surface is lightened. Such, we could say it's a day/night cycle depending on the position towards earth to sun.
Like SkrowFunk said, if you are hired by nasa to make a map about space, I hope we at least learn some space thing from it :O
Is their isn't or if there is only a small amount, I suggest to add a lot of em.
AND as you are on a moon, I HIGHLY suggest you to have a day/night cycle which influence gameplay. As the temperature of a moon is incredibly cold at night and hot at days, water deposite could be inomperable at night. Unit could also be slower at night and have decreased sight+weapon range.
This would make more strategic gameplay and LOT more fun.
I HIGHLY suggest you to import a lot of technology and research in your map. Like Plasma technology, MacroWave tanks (anti-infatry vehicule that require MacroWave tech), ect,ect. There could even be an upgrade to the Water Deposite to allow it to harest at Night time.
It's a lot of suggestion, but when making a strategy game like yours, the more things you adds, and the better your map is. We love to feel the ''Whole New Game'' type of map.
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it looks promising. Good luck!
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Looks amazing :D I love the UI, I think that this is the greatest addon from WC3.
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<<it wished to be bound no more, it wished to explore the universe, it felt superior to huma...>>
how can robot wishes?
The story got a nice concept, but I hate that word, ''wishes''....
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nice banner :D
Did you made them all?
lol
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Is diablo the end boss??
Is it!!!! And nice data editing :D
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I am an expert!!!! me is reely noice! 13/20
Did it second time and got 16/20!!!
Am I an sc2 half master?
And WHO the HECK though about this question
IMPRESSED? answer DOGMAI
LOL, nice!!!
EDIT: At the 19th try I got 20/20 !!!!
... why did I was soo addicted to this quiz?
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LOL
poor lonely guy xD
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You've been wroking on this for quite long. Nice job bibendus,
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wanna see what happened with Blizzdota. Killin Kerrigan with a blademaster :D
But I won't participate to Blizzcon for one reason, I dont't want any spoil.
@h34dl4g kk I get what you mean. Like sending a mass message to all our friends wouldn't be enought to have them join in, because they can't target YOUR map in particular. For them to join, you must send them invite all invite one per one.
Is that what you meant?
If so, what do you suggest?
EDIT: Just want to add that I'm happy with the actual custom map system and I find it better than wc3 one. I won't describe why, that's my opinion.
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@DarkTampellar: Go
Noice!
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AAAAAAAMMMMMMMMMEEEEEEEEZZZZZZIIIIIIIIINNNNNNNNNGGGGGGGGGGGGGGG
I love it!!!
Please translate moressss!!!!
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Exactly :D Dunno if you played the campaign, but Tychus Findlay had that flashlight linked to it's weapon. While opening a map in the editor, you can switch to CAMPAIGN maps and search for some stuff in there. Much stuff to learn is from already made maps.
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''Maybe you can get NASA to convince Blizzard to increase the publish time-out duration to something over 2 minutes ;)''
Well at least I know one guy happy today :D
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@Pkol: Go
by days on the moon, you mean a rotation on it's own axis? When the moon is located behind the earth, which happens often, the sunlights can't reach it, such it's all darkened. When it's on the side of the sun, more than half of it's surface is lightened. Such, we could say it's a day/night cycle depending on the position towards earth to sun.
0
Like SkrowFunk said, if you are hired by nasa to make a map about space, I hope we at least learn some space thing from it :O Is their isn't or if there is only a small amount, I suggest to add a lot of em.
AND as you are on a moon, I HIGHLY suggest you to have a day/night cycle which influence gameplay. As the temperature of a moon is incredibly cold at night and hot at days, water deposite could be inomperable at night. Unit could also be slower at night and have decreased sight+weapon range.
This would make more strategic gameplay and LOT more fun. I HIGHLY suggest you to import a lot of technology and research in your map. Like Plasma technology, MacroWave tanks (anti-infatry vehicule that require MacroWave tech), ect,ect. There could even be an upgrade to the Water Deposite to allow it to harest at Night time.
It's a lot of suggestion, but when making a strategy game like yours, the more things you adds, and the better your map is. We love to feel the ''Whole New Game'' type of map.
Thank you a lot TheBigMike 844