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    posted a message on Prozaic's SC2 Editor Tutorials (Week 8)

    I agree i Can't wait till we can see more guides from ProzaicMuse I find them some of the most informative guilds out there on really using the Galaxy editor to its Full potential I have already started on making a map with major customizations setting up a multi choice set of unique Units Like my plasma tank a variation of the siege tank using energy instead of hard ammo

    Posted in: Tutorials
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    posted a message on [Data] Specialized Weapons (Intermediate Difficulty)

    A couple quick things I would like to mention about the guild. First off on the beam attacks you want to put the actor in the Beam slot not the Missile. The second I ran into a problem with the Missile actor not creating the lunch event correctly. So I went in and edited the events + manually with the data from your map It was missing

    • Event - AirRMissileMissile -Start
    • At Caster
    • Create

    This allowed it to animate the two missiles Correctly

    The only other thing I ran into a problem is I used an Immortal for my model cause I didn't have access to the campaign models and it fires 3 lasers instead of the proposed 2 but still only does damage of 2 is there a way I can make it only animate the 2 beams instead of the 3

    Posted in: Tutorials
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