Sadly.... I can't say I'll never download a LAN enabled version for play with friends... I mean... first person shooters on BNET will suck so much worse than on LAN. I will, of course, buy 50 copies of the game, to quelch my guilt.
I want to comment on Hartgarde's image. Firstly, I think it looks pretty cool. I'm noticing its getting very few votes. I actually didn't vote for it, and this is the reason: Black background. He needed to add a skybox or increase the ... what is it called? Draw range thingy? You know, so the skybox shows up.
You could keep it in a single trigger by just making 15 (or however many players) events that are copied from that one event. Then you change the player number.
I've got 2 buttons that occupy some of the same space(overlap - both are visible), and the wrong one is on top. I've tried setting rendering priority, but it doesn't seem to be working. I've tried changing things around, and I get varying results, but nothing that's what I want. Sometimes it puts the buttons behind the dialog, sometimes it puts them in front of the picture attached to them. Sometimes it doesn't do anything.
Anyone know how to micromanage which dialog button on top. Specifically, the button that was NOT the last one clicked should be on top.
I see what you mean. This is probably what made FFVII so fast paced. You could choose the next attack before it came time for it, and it would overlap ever so slightly with the one before it.
Lol. You're a softy. :P Hope we didn't inadvertently play the bad-guys here by being rude to the guy who wasn't trying to be rude xP. Se la vie... uh... did I spell that right at all?
1) Best hero system that can be imported to any new map.
2) Best Custom Battle System/core game mechanic that can be imported to any new map. (Recently I've seen reaper arena, some FPS games, 2 Turn-based combat systems, Final Fantasy combat system, card games.)
3) Best custom building model
4) Best custom texture tileset
5) Best marine impersonation (voice acting with new marine one-liners - entries have to be serious one liners, not just a bunch of dirty jokes in a marine voice)
Category 2: Best "discovery".
1) Best method for making a dialog that builds buildings.
2) Best method for keeping high scores on Bnet.
3) Best method for fading from one area of the map to another without just zooming the camera.
Category 3: Best custom map....
1) in less than 10 minutes (open up those video recording programs)
2) with less than 20 triggers.
3) made by a team of 3 or more who shared the workload equally.
And, now that i think of it, don't most FPS games have the dialog scroll downward, so the top item is the most recent? I just now thought of that... isn't that true, or am I imagining it?
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@progammer: Go
Sadly.... I can't say I'll never download a LAN enabled version for play with friends... I mean... first person shooters on BNET will suck so much worse than on LAN. I will, of course, buy 50 copies of the game, to quelch my guilt.
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I want to comment on Hartgarde's image. Firstly, I think it looks pretty cool. I'm noticing its getting very few votes. I actually didn't vote for it, and this is the reason: Black background. He needed to add a skybox or increase the ... what is it called? Draw range thingy? You know, so the skybox shows up.
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http://forums.battle.net/thread.html?topicId=25399622869&postId=254795749915#254795749915
http://www.sc2blog.com/2010/06/14/starcraft-ii-professional-edition-with-lan-support/
I believe these are trustworthy sources. Anyone got something to say?
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@Moooyaah: Go
You could keep it in a single trigger by just making 15 (or however many players) events that are copied from that one event. Then you change the player number.
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@progammer: Go
You can re-vote (bottom right).
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Flash files (.swf). For example, in a dialog, what method do you call to play the file?
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@ezbeats: Go
But I want the one that was clicked last to move to the background.
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I've got 2 buttons that occupy some of the same space(overlap - both are visible), and the wrong one is on top. I've tried setting rendering priority, but it doesn't seem to be working. I've tried changing things around, and I get varying results, but nothing that's what I want. Sometimes it puts the buttons behind the dialog, sometimes it puts them in front of the picture attached to them. Sometimes it doesn't do anything.
Anyone know how to micromanage which dialog button on top. Specifically, the button that was NOT the last one clicked should be on top.
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@deleted_4447329: Go
I see what you mean. This is probably what made FFVII so fast paced. You could choose the next attack before it came time for it, and it would overlap ever so slightly with the one before it.
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@xXm0RpH3usXx: Go
There will be 3 voting sessions. This is only 1/3 of the entries.
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@xXm0RpH3usXx: Go
Lol. You're a softy. :P Hope we didn't inadvertently play the bad-guys here by being rude to the guy who wasn't trying to be rude xP. Se la vie... uh... did I spell that right at all?
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Here are some ideas.
Category 1: Best importable map/mod/etc.
1) Best hero system that can be imported to any new map.
2) Best Custom Battle System/core game mechanic that can be imported to any new map. (Recently I've seen reaper arena, some FPS games, 2 Turn-based combat systems, Final Fantasy combat system, card games.)
3) Best custom building model
4) Best custom texture tileset
5) Best marine impersonation (voice acting with new marine one-liners - entries have to be serious one liners, not just a bunch of dirty jokes in a marine voice)
Category 2: Best "discovery".
1) Best method for making a dialog that builds buildings.
2) Best method for keeping high scores on Bnet.
3) Best method for fading from one area of the map to another without just zooming the camera.
Category 3: Best custom map....
1) in less than 10 minutes (open up those video recording programs)
2) with less than 20 triggers.
3) made by a team of 3 or more who shared the workload equally.
I could go on. What'dya think?
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@Timthetoolman: Go
And, now that i think of it, don't most FPS games have the dialog scroll downward, so the top item is the most recent? I just now thought of that... isn't that true, or am I imagining it?
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@Alcoholix: Go
Can't you just show/hide dialog background? Why won't that work? Or am I presuming that this was already considered?
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@deleted_4447329: Go
Yay. Thanks. They say you've gotta love what you make or nobody else will. It made me laugh too. :P