Quote from zuPloed: Go
Interesting... the fast pace was why i originally got involved with starcraft. Because Dawn of War Soulstorm (support) an Dawn of War II (concept) were a let down to me. I loved dawn of war dark crusade for its fast pacing, 3 minutes into the you could allready fight all over the map if you wanted to... good ol' days.
And slower paced strategy games like supreme commander (though it has an awesome revival in the community organized forged alliance for ever project (servers, patching and so on)) or sins of a solar empire have their own problems in multiplayer exactly because of their slow pace. I used to think games like sc2 and dow1 were great rts's for multiplayer because of their fast pace :/.
You are not wrong though, I tried to pick up laddering like three times in total for sc2 and stopped enjoying it enough in the end. It was essentially the point were I realized I wouldn't be happy with staying in plat but wouldn't be happy with putting more effort in for learning multitasking and macro management better.
I loved Dark Crusade. You get fast games that focus on mico and action(Dark crusade, frozen throne, CnC etc) and then you get fast games that focus on base building and economy (starcraft 1, starcraft 2) but starcraft 1 had a better balance I believe. Ive heard good things about grey goo but have not tried it yet.