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    posted a message on Protoss RPG (No name yet)

    I would try to put much more information in this thread, mby some screen shots and video.

    How are you doing the third person? WASD??? If so is it going to be single player?

    I am too doing something smiler to this idea. I managed to create a pretty good third person / camera movement that does not create too much delay. Also created a 0.02 world map that is about 35% of total terrain. But looks huge to travel, and takes forever at a movement speed of 0.055.

    But if you give enough reward for end game / the other maps. I can see this system working very well.. Thus why I am going to try too.

    Posted in: Project Workplace
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    posted a message on [Contest] Scene Recreation!
    Quote from OvermindedZerg: Go

    @zenx1: Go

    Its a scene recreation contest. It is a scene from the game... Hows my other one. The DOOM3 one.

    Sorry I am going to have to go with zenx.. I mean it looks nice for a character selection, but you didn't copy anything. You just put jim next to some txt, just like the scorpion. If you made something from the actual game where you need terrain, and doodads. I mean even the background doesn't match. One is a space station, one is fire.

    Posted in: Project Workplace
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    posted a message on [WIP] Project Avatars
    Quote from zeldarules28: Go

    Oh really? lol thanks for the tip. :D Anyways I have a question for you. I was looking at your channel and I kind of realized you have all these maps that use third person views and all these crazy effects- how the heck do those work on battle net? Like doodad hunt and speedcraft- doesn't multiplayer WASD plus third person camera kill the game?

    He doesn't have a fix :).. He just does whatever he can to try to get it to work as smoothly as he can. Which He has done a pretty good job at...

    Bounty this map is looking very nice. Keep up the good work. ( I know you have tried a few pvp map. I would really like to see this one fully finished and polished )

    Posted in: Project Workplace
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    posted a message on Osama Bin Laden

    I think the saddest part about it is they are cheering because they got "revenge" for 9/11. But The funny part is I bet the US Government is behind 9/11 much more then Osama was.

    The Clues just don't ADD UP. I for one am not going to just trust my government because I think they have already showed us that they are manipulative.

    I think He is officially dead... But i don't know when he actually died... Mby he died 2 years ago and the government was not sure and was making sure.

    It just sucks that we are to the point that we can't trust our own government and we all have to question everything. ( oh and i know If the American Government thought i was illegal and required my birth certificate.. I know they wouldn't accept one 2 1/2 years later seems plenty of time to fake one ) His birth certificate was released a little over 2 weeks ago.. Ask yourself what took so long?

    Posted in: Off-Topic
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    posted a message on Osama Bin Laden

    Seems like a political campaign to me...

    First birth certificate issue resolved last week

    Now Terrorist issues resolved this week. ( This is especially good for Obama because one of his campaign slogans were to bring the troops out. Which has yet to happen... He says this September . We will see )

    I normally lean more democrat for president campaigns. But Obama has done a piss-poor job. I hope none of these games gets him re-elected.

    Posted in: Off-Topic
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    posted a message on Starcruisers

    yeah looking nice :) bring the ships together a bit more and you will have yourself a great map :)

    Keep working on this, Its going good so far.

    I like the "sarcasm" you used in your video too ha.

    Posted in: Project Workplace
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    posted a message on Tofu (Project TMA) Official Thread

    I think the issue is.. that you had to tell us how good your map is. Instead of just showing us your map aand having us post how awesome it is.

    There has been map projects that have been jaw dropping.. and the Author does not say one thing about it.

    So I think from this point on it would be better if you just let your map talk for itself ... no need to tell us how Awesome it is. The Map will do that on its own.

    I am hoping to see more of this, and if you guys need a tester I am willing to test.

    Posted in: Project Workplace
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    posted a message on ablity ideas

    I bet if you post a complete post of your map, the info, screen shots, some videos.

    You would get people that would help you think of some abilities... but as of now I don't see why anyone would look at this post twice.

    Put some info in it... you will see the feedback will get much better :)

    Posted in: Project Workplace
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    posted a message on [PoC] RiFT in Starcraft 2

    BUM BUM BUM

    Yeah cool effect you could make the dude get sucked in for sure

    Posted in: Project Workplace
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    posted a message on Henchmen Adventures

    I am just going to follow what everyone else has said

    This map is awesome :) Thought i give you some kudos too keep working on this for sure.

    The box was great!!! good job!

    Posted in: Project Workplace
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    posted a message on [Release] GravBall (Extreme Hot Potato!)

    Nice :) One thing I would do, is make it so the leader board updates according to highest killer.

    Posted in: Project Workplace
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    posted a message on Mafia: Lies and Murder

    Bad ass :)

    I will be playing this when i get home.

    I have some amazing Epic Mafia Skills

    Posted in: Map Feedback
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    posted a message on Community Project - Information Thread

    No just a map I am creating called PATH DEFENSE.

    Trying to make a TD that is actually hard lol :)

    Have not really released any info on the project besides showing you guys the chain system... Which i think is amazing.. Also wondering why it hadn't been used in a TD before. Or I haven't seen one at least.

    Posted in: Project Workplace
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    posted a message on Community Project - Information Thread

    Something I am putting in my TD is a chain system :)

    I would love to see other chain systems ...

    ( Small demo i created for my map )

    Pretty much if you can kill the mobs within a certain amount of time within eachother you start building a chain that will give you more moneys... and in my particular map. It also spawns the mobs with 1% less Health ( Percentage raised with Chain number )

    Embed Removed: https://www.youtube.com/v/nG9giwW4y18?fs=1 Embed Removed: https://www.youtube.com/v/W0fHjXD1oag?fs=1
    Posted in: Project Workplace
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    posted a message on [RELEASE VIDEO] Speed-Craft (F-Zero Style Racer)

    I like this best out of all your maps..

    It looks really clean too. I am going to have to go check this out.

    Posted in: Project Workplace
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